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duplicateElement.ts
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duplicateElement.ts
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/*
* Copyright 2021 Google LLC
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* https://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
/**
* External dependencies
*/
import { v4 as uuidv4 } from 'uuid';
import { PAGE_HEIGHT, PAGE_WIDTH } from '@googleforcreators/units';
import type { StoryAnimation } from '@googleforcreators/animation';
/**
* Internal dependencies
*/
import type { Element } from '../types';
import createNewElement from './createNewElement';
/**
* Gets x, y values for cloned element, ensuring it's not added out of the page.
*
* @param originX Original X.
* @param originY Original Y.
* @return Coordinates.
*/
function getOffsetCoordinates(originX: number, originY: number) {
const placementDiff = 30;
const allowedBorderDistance = 20;
const x = originX + placementDiff;
const y = originY + placementDiff;
return {
x: PAGE_WIDTH - x > allowedBorderDistance ? x : placementDiff,
y: PAGE_HEIGHT - y > allowedBorderDistance ? y : placementDiff,
};
}
/**
* returns a copy of element and element's animations as well
* as offsetting the elements position if the new element is based
* on any existing element on the page.
*
* @param args - named arguments
* @param args.element - story element to be coppied
* @param args.animations - set of existing animations
* @param args.existingElements - set of existing story elements
* @return cloned story element and associated cloned animations
*/
interface DuplicateElementArgs {
element: Element;
animations?: StoryAnimation[];
existingElements?: Element[];
}
interface DuplicateElementReturn {
element: Element;
elementAnimations: StoryAnimation[];
}
function duplicateElement({
element,
animations = [],
existingElements = [],
}: DuplicateElementArgs): DuplicateElementReturn {
const { type, ...attrs } = element;
const duplicatedElement = createNewElement(type, attrs);
duplicatedElement.basedOn = element.id;
existingElements.forEach((existingElement) => {
if (
existingElement.id === duplicatedElement.basedOn ||
existingElement.basedOn === duplicatedElement.basedOn
) {
const pastedXY = getOffsetCoordinates(
duplicatedElement.x,
duplicatedElement.y
);
duplicatedElement.x = pastedXY.x;
duplicatedElement.y = pastedXY.y;
}
});
const duplicatedAnimations = animations
.filter((animation) => animation.targets.includes(element.id))
.map((animation) => ({
...animation,
targets: [duplicatedElement.id],
id: uuidv4(),
}))
.filter((animation) => animation.targets.length > 0);
return {
element: duplicatedElement,
elementAnimations: duplicatedAnimations,
};
}
export default duplicateElement;