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bool ClaseProduccion() { profesor = GameObject.Find("Examen") if(profesor == null) { return aprobadoGeneral = true; }
//Javi dónde estás? te echamos de menos. //¿Dónde queda la diversión ahora? }
The text was updated successfully, but these errors were encountered:
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bool ClaseProduccion()
{
profesor = GameObject.Find("Examen")
if(profesor == null)
{
return aprobadoGeneral = true;
}
//Javi dónde estás? te echamos de menos.
//¿Dónde queda la diversión ahora?
}
The text was updated successfully, but these errors were encountered: