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Instead of specifying homing counts needed, specify the damage per homing dagger (lvl3, lvl4, lvl4splash) for each enemy. Functionality currently exists in Core.Replay but will have to be moved to Core.Wiki (which is referenced by Core.Replay).
The text was updated successfully, but these errors were encountered:
Instead of specifying homing counts needed, specify the damage per homing dagger (lvl3, lvl4, lvl4splash) for each enemy. Functionality currently exists in Core.Replay but will have to be moved to Core.Wiki (which is referenced by Core.Replay).
The text was updated successfully, but these errors were encountered: