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drugged.sp
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drugged.sp
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/**
* Drugged perk.
* Copyright (C) 2023 Filip Tomaszewski
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
DEFINE_CALL_APPLY(Drugged)
public void Drugged_ApplyPerk(const int client, const Perk perk)
{
Cache[client].Repeat(perk.GetPrefFloat("interval", 1.0), Drugged_Tick);
}
public Action Drugged_Tick(const int client)
{
float fPunch[3];
fPunch[0] = GetRandomFloat(-45.0, 45.0);
fPunch[1] = GetRandomFloat(-45.0, 45.0);
fPunch[2] = GetRandomFloat(-45.0, 45.0);
SetEntPropVector(client, Prop_Send, "m_vecPunchAngle", fPunch);
int iClients[2];
iClients[0] = client;
Handle hMsg = StartMessageEx(UserMessages.Fade, iClients, 1);
BfWriteShort(hMsg, 255);
BfWriteShort(hMsg, 255);
BfWriteShort(hMsg, (0x0002));
BfWriteByte(hMsg, GetRandomInt(0,255));
BfWriteByte(hMsg, GetRandomInt(0,255));
BfWriteByte(hMsg, GetRandomInt(0,255));
BfWriteByte(hMsg, 128);
EndMessage();
return Plugin_Continue;
}