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Allow use of legacy perks #72

Closed
10 tasks done
Phil25 opened this issue Nov 29, 2023 · 2 comments
Closed
10 tasks done

Allow use of legacy perks #72

Phil25 opened this issue Nov 29, 2023 · 2 comments
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request :: setting Requesting a setting for existing perk
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@Phil25
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Phil25 commented Nov 29, 2023

Due to demand, perks which were changed in the 2.4.0 should be configurable to legacy version by server operators.

Checklist

  • PowerPlay
    Add legacy -- Use pre-2.4.0 PowerPlay (default 0)
  • Godmode
    Add fight_back -- Enemies can fight back (default 1)
  • Bat Swarm
    Add legacy -- Use pre-2.4.0 Bat Swarm (default 0)
  • Blind
    Add annotations -- Add annotations which follow enemies (default 1)
    Add unblind -- Briefly unblind on dealing damage (default 1)
  • Explode
    Setting time to -1 uses pre-2.4.0 Explode
  • Firework
    Add ignite -- Ignites player (default 1)
    Add damage -- Deal damage to player, -1 to explode (default 0) (#88)
  • Smite
    Setting time to -1 uses pre-2.4.0 Smite
  • Strip to Melee
    Setting time to -1 does not spawn cases.
  • Frozen
    Add legacy -- Use pre-2.4.0 Frozen (default 0)
  • Team Criticals
    Add mark_death -- Marks for death (default 1)
@Phil25 Phil25 added the request :: setting Requesting a setting for existing perk label Nov 29, 2023
@Phil25 Phil25 added this to the 2.4.1 milestone Nov 29, 2023
@Phil25 Phil25 modified the milestones: 2.4.1, 2.4.2 Dec 17, 2023
@Tiagoquix
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If you are going to reimplement the legacy Smite, I ask that you do it in the same way as the legacy Firework. The legacy Firework ignored godmode/buddha, while Smite did not.

This could also be applied to the current Necro Smash effect, since it remained the same as it was before the major update.

@Phil25
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Phil25 commented Dec 28, 2023

All done

@Phil25 Phil25 closed this as completed Dec 28, 2023
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Labels
request :: setting Requesting a setting for existing perk
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