You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
If you are going to reimplement the legacy Smite, I ask that you do it in the same way as the legacy Firework. The legacy Firework ignored godmode/buddha, while Smite did not.
This could also be applied to the current Necro Smash effect, since it remained the same as it was before the major update.
Due to demand, perks which were changed in the 2.4.0 should be configurable to legacy version by server operators.
Checklist
Add
legacy
-- Use pre-2.4.0 PowerPlay (default0
)Add
fight_back
-- Enemies can fight back (default1
)Add
legacy
-- Use pre-2.4.0 Bat Swarm (default0
)Add
annotations
-- Add annotations which follow enemies (default1
)Add
unblind
-- Briefly unblind on dealing damage (default1
)Setting time to
-1
uses pre-2.4.0 ExplodeAdd
ignite
-- Ignites player (default1
)Add
damage
-- Deal damage to player,-1
to explode (default0
) (#88)Setting time to
-1
uses pre-2.4.0 SmiteSetting time to
-1
does not spawn cases.Add
legacy
-- Use pre-2.4.0 Frozen (default0
)Add
mark_death
-- Marks for death (default1
)The text was updated successfully, but these errors were encountered: