Releases: Tresjs/nuxt
Releases · Tresjs/nuxt
v2.1.2
v3.0.0-next.1
3.0.0-next.1 (2024-03-27)
v3.0.0-next.0
3.0.0-next.0 (2024-03-19)
⚠ BREAKING CHANGES
@tresjs/core
introduces a new Event manager, conditional rendering and reactiveobj
for primitives
Features
- update
core
to v4 nightly release (c012c91)
2.1.1
What's Changed
Full Changelog: 2.1.0...2.1.1
v2.1.0
2.1.0 (2024-01-30)
Bug Fixes
- deps: update dependency @Tresjs/core to v3.7.0 (#80) (978b86c)
What's Changed
- fix(deps): update dependency @Tresjs/core to v3.7.0 by @renovate in #80
- chore(deps): update to core v3.7 by @alvarosabu in #81
Full Changelog: 2.0.2...2.1.0
v2.0.2
2.0.2 (2024-01-17)
Bug Fixes
- deps: update dependency @Tresjs/core to v3.6.0 (#71) (8eea463)
- deps: update dependency @Tresjs/core to v3.6.1 (#78) (38752ef)
- fix split styles issue (#77) (8835b24)
What's Changed
- fix(deps): update dependency @Tresjs/core to v3.6.0 by @renovate in #71
- fix: split styles issue by @alvarosabu in #77
- fix(deps): update dependency @Tresjs/core to v3.6.1 by @renovate in #78
- chore: remove the postbuild script by @userquin in #75
Full Changelog: 2.0.1...2.0.2
v2.0.1
v2.0.1-next.1
2.0.1-next.1 (2023-12-12)
v2.0.1-next.0
v2.0.0
2.0.0 (2023-12-11)
Features
- 65 add vite plugin glsl for shaders support via options (#68) (965803a)
- nuxt devtools tab (#66) (3c131f6)
What's Changed
- feat: nuxt devtools tab by @alvarosabu in #66
- feat: 65 add vite plugin glsl for shaders support via options by @alvarosabu in #68
Full Changelog: 1.3.0...2.0.0