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Trust.cs
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Trust.cs
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using Buddy.Coroutines;
using ff14bot;
using ff14bot.AClasses;
using ff14bot.Behavior;
using ff14bot.Helpers;
using ff14bot.Managers;
using ff14bot.NeoProfiles;
using System;
using System.Configuration;
using System.IO;
using System.Linq;
using System.Threading.Tasks;
using System.Windows.Media;
using TreeSharp;
namespace Trust
{
public class Trust : BotPlugin
{
private Composite _coroutine;
private TrustSettings _settingsForm;
private static uint _buff = 48;
public override string Author { get { return "athlon"; } }
#if RB_CN
public override string Name => "亲信战友";
#else
public override string Name => "Trust";
#endif
public override Version Version { get { return new Version(1, 2, 0); } }
private bool CanTrust() => Array.IndexOf(new int[] { 837, 821, 823, 836, 822, 838, 884 }, WorldManager.ZoneId) >= 0;
public override void OnInitialize()
{
if (PluginManager.Plugins.Where(p => p.Plugin.Name == "SideStep" || p.Plugin.Name == "回避").Any())
{
var _plugin = PluginManager.Plugins.Where(p => p.Plugin.Name == "SideStep" || p.Plugin.Name == "回避").FirstOrDefault();
if (_plugin.Enabled == false) { _plugin.Enabled = true; }
}
_coroutine = new Decorator(c => CanTrust(), new ActionRunCoroutine(r => RunTrust()));
}
public override void OnEnabled()
{
TreeRoot.OnStart += OnBotStart;
TreeRoot.OnStop += OnBotStop;
TreeHooks.Instance.OnHooksCleared += OnHooksCleared;
if (TreeRoot.IsRunning) { AddHooks(); }
}
public override void OnDisabled()
{
TreeRoot.OnStart -= OnBotStart;
TreeRoot.OnStop -= OnBotStop;
RemoveHooks();
}
public override void OnShutdown() { OnDisabled(); }
public override bool WantButton { get { return true; } }
public override void OnButtonPress()
{
if (_settingsForm == null || _settingsForm.IsDisposed || _settingsForm.Disposing) { _settingsForm = new TrustSettings(); }
_settingsForm.ShowDialog();
}
private void AddHooks()
{
Logging.Write(Colors.Aquamarine, "Adding Trust Hook");
TreeHooks.Instance.AddHook("TreeStart", _coroutine);
}
private void RemoveHooks()
{
Logging.Write(Colors.Aquamarine, "Removing Trust Hook");
TreeHooks.Instance.RemoveHook("TreeStart", _coroutine);
}
private void OnBotStop(BotBase bot) { RemoveHooks(); }
private void OnBotStart(BotBase bot) { AddHooks(); }
private void OnHooksCleared(object sender, EventArgs e) { RemoveHooks(); }
private static async Task<bool> EatFood()
{
if (Settings.Instance.Id == 0 || !InventoryManager.FilledSlots.ContainsFooditem(Settings.Instance.Id)) { return false; }
if (GatheringManager.WindowOpen) { return false; }
var item = InventoryManager.FilledSlots.GetFoodItem(Settings.Instance.Id);
if (item == null) return false;
Logging.Write(Colors.Aquamarine, "[吃食物] Eating " + item.Name);
item.UseItem();
await Coroutine.Wait(5000, () => Core.Player.HasAura(_buff));
return true;
}
private static async Task<bool> PlayerCheck()
{
if (Core.Me.CurrentHealthPercent <= 0)
{
#if RB_CN
Logging.Write(Colors.Aquamarine, $"检测到死亡");
#else
Logging.Write(Colors.Aquamarine, $"Player has died.");
#endif
await Coroutine.Sleep(10000);
NeoProfileManager.Load(NeoProfileManager.CurrentProfile.Path, true);
NeoProfileManager.UpdateCurrentProfileBehavior();
await Coroutine.Sleep(5000);
return true;
}
return false;
}
private async Task<bool> RunTrust()
{
if (!Core.Me.InCombat && ActionManager.IsSprintReady && MovementManager.IsMoving)
{
ActionManager.Sprint();
await Coroutine.Wait(1000, () => !ActionManager.IsSprintReady);
}
if (!Core.Player.HasAura(_buff)) { await EatFood(); }
switch (WorldManager.ZoneId)
{
case 837: //71本 水滩村
return await HolminsterSwitch.Run();
case 821: //73本 多恩美格禁园
if (await PlayerCheck()) { return true; }
return await DohnMheg.Run();
case 823: //75本 奇坦那神影洞
if (await PlayerCheck()) { return true; }
return await TheQitanaRavel.Run();
case 836: //77本 马利卡大井
if (await PlayerCheck()) { return true; }
return await MalikahWell.Run();
case 822: //79本 格鲁格火山
if (await PlayerCheck()) { return true; }
return await MtGulg.Run();
case 838: //80本 亚马乌罗提
if (await PlayerCheck()) { return true; }
return await Amaurot.Run();
case 884: //80本 国际服 5.1
if (await PlayerCheck()) { return true; }
return await TheGrandCosmos.Run();
default:
return false;
}
}
}
public class Settings : JsonSettings
{
private static Settings _instance;
public static Settings Instance { get { return _instance ?? (_instance = new Settings()); ; } }
public Settings() : base(Path.Combine(CharacterSettingsDirectory, "Trust.json")) { }
[Setting]
public uint Id { get; set; }
}
}