diff --git a/markdown/GameGuides/nfshotpursuitremastered.md b/markdown/GameGuides/nfshotpursuitremastered.md
new file mode 100644
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+++ b/markdown/GameGuides/nfshotpursuitremastered.md
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+![NFS Hot Pursuit Remastered](Images\nfshotpursuitremastered.png "Shot by originalnicodr"){.shadowed .autosize}
+
+## Summary
+
+Feature | Supported
+--|--
+Vanilla Photo Mode | Yes
+Hotsampling | No
+DSR | Yes
+Custom Aspect Ratios | No
+Reshade | Yes
+Ansel | No
+Graphics API | DirectX 11
+
+## Tools
+
+* [Time And Weather Control by Radeon](https://nfsmods.xyz/mod/4490)
+**Features**: TOD and weather control, fog control, vegetation size, and more.
+* [NFSHPR Texture Pack by DGIorio](https://nfsmods.xyz/mod/2246)
+**Features**: HD textures for some downscaled textures in the remastered.
+* [Shader toggler](../ShaderTogglers/nfshotpursuitremastered.ini) requires Reshade 5+ with [Shader Toggler](https://framedsc.com/ReshadeGuides/Addons/shader_toggler_repository.htm).
+**Features**: Hides the car drivers (assigned to `D`).
+
+## Photo Mode controls
+
+To enable vanilla photo mode, you need to pause and open the photomode in the menu.
+
+Command | Keyboard - Controller
+--|--
+Move Camera | `W`,`A`,`S`,`D` - <
+Up/Down | `Space Bar`/`Left Alt` - { / }
+Rotate Camera | `Arrows` - >
+Zoom In/Out | `R`/`F` - W / X
+Tilt Left/Right | `Q`/`E` - [ / ]
+Toggle PM UI | `Tab` - Press <
+
+
+## Tips and Tricks
+- The photomode also provides some effects, like being able to edit the brightness, contrast, and motion blur.
+- The game has a lot of shaders (vignette, tonemapping, motion blur, lens flare) melted into a single shader, so turning it off might not be recommended (if you even find it, since it sometimes changes hash, the reason why I didn't include it in the shader toggler file).
+
+## Useful Links
+
+* [PC Gaming Wiki](https://www.pcgamingwiki.com/wiki/Need_for_Speed:_Hot_Pursuit_Remastered)
+* [Mods page](https://nfsmods.xyz/search?search=NFS&game=17)
diff --git a/markdown/Images/nfshotpursuitremastered.png b/markdown/Images/nfshotpursuitremastered.png
new file mode 100644
index 00000000..564d48b2
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diff --git a/markdown/ReshadeGuides/Addons/shader_toggler_repository.md b/markdown/ReshadeGuides/Addons/shader_toggler_repository.md
index 66609ea1..3bec5a0c 100644
--- a/markdown/ReshadeGuides/Addons/shader_toggler_repository.md
+++ b/markdown/ReshadeGuides/Addons/shader_toggler_repository.md
@@ -104,6 +104,7 @@ Game | Features | Extra Description
[Horizon Zero Dawn](../../ShaderTogglers/horizon_zero_dawn.ini) | - Rain: (`Caps Lock`)
- Bloom (`Shift` + `X`)
- HUD (`Shift` + `Q`) | - Rain: Could not find and remove the raindrops bouncing off of the ground
- Bloom: Both from fire sources and machines
- HUD: Both the main game ones and also the item drops / loot HUD popups
[LEGO Star Wars: The Skywalker Saga](../../ShaderTogglers/lego_star_wars_skywalker_saga.ini) | - HUD (`K`)
- Object outlines (may hide some tiny cubemaps) (`L`)
- Coins & their shadows (may hide other shadows) (`;`)
- Lens flares (`Numpad 7`)
- Hide characters (WIP due to massive variety) (`Shift` + `2`)
[Matrix Awakens](../../ShaderTogglers/matrix_awakens.ini) | HUD Toggle (`Caps Lock`) | Hide the speedo whilst driving
+[Need for Speed Hot Pursuit Remastered](../../ShaderTogglers/nfshotpursuitremastered.ini) | - Driver toggle (`D`) | The game has a lot of shaders (vignette, tonemapping, motion blur, lens flare) melted into a single shader, so turning it off might not be recommended.
[Need for Speed Unbound](../../ShaderTogglers/nfs_unbound.ini) | - HUD toggle (`Caps lock`)
- Cartoon effects toggle (`Numpad *`) | The cartoon effects toggle doesn't turn off all the effects, but it gets most of them.
[Prey](../../ShaderTogglers/prey.ini) | HUD Toggle (`Caps Lock`) | Also toggles the Chairloader menu windows.
[Sekiro: Shadows Die Twice](../../ShaderTogglers/sekiro_shadows_die_twice.ini) | HUD (`Del`)
diff --git a/markdown/ShaderTogglers/nfshotpursuitremastered.ini b/markdown/ShaderTogglers/nfshotpursuitremastered.ini
new file mode 100644
index 00000000..9ec8a824
--- /dev/null
+++ b/markdown/ShaderTogglers/nfshotpursuitremastered.ini
@@ -0,0 +1,18 @@
+
+[General]
+AmountGroups=1
+
+[Group0_VertexShaders]
+ShaderHash0=2837579389
+ShaderHash1=482530216
+AmountHashes=2
+
+[Group0_PixelShaders]
+AmountHashes=0
+
+[Group0_ComputeShaders]
+AmountHashes=0
+
+[Group0]
+Name=Drivers
+ToggleKey=1140850688
diff --git a/markdown/bannerslist.md b/markdown/bannerslist.md
index 331fd6be..652de219 100644
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diff --git a/markdown/docnet.json b/markdown/docnet.json
index a5d4e94f..fca3ee62 100644
--- a/markdown/docnet.json
+++ b/markdown/docnet.json
@@ -113,6 +113,7 @@
"Monster Hunter Rise" : "GameGuides\\mhrise.md",
"Mutant Year Zero: Road to Eden" : "GameGuides\\MutantYearZero.md",
"Need For Speed Heat" : "GameGuides\\nfsheat.md",
+ "Need For Speed Hot Pursuit Remastered" : "GameGuides\\nfshotpursuitremastered.md",
"Need For Speed Unbound" : "GameGuides\\nfsunbound.md",
"NieR:Automata" : "GameGuides\\NieRAutomata.md",
"Ni no Kuni: Wrath of the White Witch Remastered" : "GameGuides\\ninokuniremastered.md",