diff --git a/markdown/GameGuides/nfshotpursuitremastered.md b/markdown/GameGuides/nfshotpursuitremastered.md new file mode 100644 index 00000000..7e807bc8 --- /dev/null +++ b/markdown/GameGuides/nfshotpursuitremastered.md @@ -0,0 +1,45 @@ +![NFS Hot Pursuit Remastered](Images\nfshotpursuitremastered.png "Shot by originalnicodr"){.shadowed .autosize} + +## Summary + +Feature | Supported +--|-- +Vanilla Photo Mode | Yes +Hotsampling | No +DSR | Yes +Custom Aspect Ratios | No +Reshade | Yes +Ansel | No +Graphics API | DirectX 11 + +## Tools + +* [Time And Weather Control by Radeon](https://nfsmods.xyz/mod/4490) +**Features**: TOD and weather control, fog control, vegetation size, and more. +* [NFSHPR Texture Pack by DGIorio](https://nfsmods.xyz/mod/2246) +**Features**: HD textures for some downscaled textures in the remastered. +* [Shader toggler](../ShaderTogglers/nfshotpursuitremastered.ini) requires Reshade 5+ with [Shader Toggler](https://framedsc.com/ReshadeGuides/Addons/shader_toggler_repository.htm). +**Features**: Hides the car drivers (assigned to `D`). + +## Photo Mode controls + +To enable vanilla photo mode, you need to pause and open the photomode in the menu. + +Command | Keyboard - Controller +--|-- +Move Camera | `W`,`A`,`S`,`D` - < +Up/Down | `Space Bar`/`Left Alt` - { / } +Rotate Camera | `Arrows` - > +Zoom In/Out | `R`/`F` - W / X +Tilt Left/Right | `Q`/`E` - [ / ] +Toggle PM UI | `Tab` - Press < + + +## Tips and Tricks +- The photomode also provides some effects, like being able to edit the brightness, contrast, and motion blur. +- The game has a lot of shaders (vignette, tonemapping, motion blur, lens flare) melted into a single shader, so turning it off might not be recommended (if you even find it, since it sometimes changes hash, the reason why I didn't include it in the shader toggler file). + +## Useful Links + +* [PC Gaming Wiki](https://www.pcgamingwiki.com/wiki/Need_for_Speed:_Hot_Pursuit_Remastered) +* [Mods page](https://nfsmods.xyz/search?search=NFS&game=17) diff --git a/markdown/Images/nfshotpursuitremastered.png b/markdown/Images/nfshotpursuitremastered.png new file mode 100644 index 00000000..564d48b2 Binary files /dev/null and b/markdown/Images/nfshotpursuitremastered.png differ diff --git a/markdown/ReshadeGuides/Addons/shader_toggler_repository.md b/markdown/ReshadeGuides/Addons/shader_toggler_repository.md index 66609ea1..3bec5a0c 100644 --- a/markdown/ReshadeGuides/Addons/shader_toggler_repository.md +++ b/markdown/ReshadeGuides/Addons/shader_toggler_repository.md @@ -104,6 +104,7 @@ Game | Features | Extra Description [Horizon Zero Dawn](../../ShaderTogglers/horizon_zero_dawn.ini) | - Rain: (`Caps Lock`)
- Bloom (`Shift` + `X`)
- HUD (`Shift` + `Q`) | - Rain: Could not find and remove the raindrops bouncing off of the ground
- Bloom: Both from fire sources and machines
- HUD: Both the main game ones and also the item drops / loot HUD popups [LEGO Star Wars: The Skywalker Saga](../../ShaderTogglers/lego_star_wars_skywalker_saga.ini) | - HUD (`K`)
- Object outlines (may hide some tiny cubemaps) (`L`)
- Coins & their shadows (may hide other shadows) (`;`)
- Lens flares (`Numpad 7`)
- Hide characters (WIP due to massive variety) (`Shift` + `2`) [Matrix Awakens](../../ShaderTogglers/matrix_awakens.ini) | HUD Toggle (`Caps Lock`) | Hide the speedo whilst driving +[Need for Speed Hot Pursuit Remastered](../../ShaderTogglers/nfshotpursuitremastered.ini) | - Driver toggle (`D`) | The game has a lot of shaders (vignette, tonemapping, motion blur, lens flare) melted into a single shader, so turning it off might not be recommended. [Need for Speed Unbound](../../ShaderTogglers/nfs_unbound.ini) | - HUD toggle (`Caps lock`)
- Cartoon effects toggle (`Numpad *`) | The cartoon effects toggle doesn't turn off all the effects, but it gets most of them. [Prey](../../ShaderTogglers/prey.ini) | HUD Toggle (`Caps Lock`) | Also toggles the Chairloader menu windows. [Sekiro: Shadows Die Twice](../../ShaderTogglers/sekiro_shadows_die_twice.ini) | HUD (`Del`) diff --git a/markdown/ShaderTogglers/nfshotpursuitremastered.ini b/markdown/ShaderTogglers/nfshotpursuitremastered.ini new file mode 100644 index 00000000..9ec8a824 --- /dev/null +++ b/markdown/ShaderTogglers/nfshotpursuitremastered.ini @@ -0,0 +1,18 @@ + +[General] +AmountGroups=1 + +[Group0_VertexShaders] +ShaderHash0=2837579389 +ShaderHash1=482530216 +AmountHashes=2 + +[Group0_PixelShaders] +AmountHashes=0 + +[Group0_ComputeShaders] +AmountHashes=0 + +[Group0] +Name=Drivers +ToggleKey=1140850688 diff --git a/markdown/bannerslist.md b/markdown/bannerslist.md index 331fd6be..652de219 100644 Binary files a/markdown/bannerslist.md and b/markdown/bannerslist.md differ diff --git a/markdown/docnet.json b/markdown/docnet.json index a5d4e94f..fca3ee62 100644 --- a/markdown/docnet.json +++ b/markdown/docnet.json @@ -113,6 +113,7 @@ "Monster Hunter Rise" : "GameGuides\\mhrise.md", "Mutant Year Zero: Road to Eden" : "GameGuides\\MutantYearZero.md", "Need For Speed Heat" : "GameGuides\\nfsheat.md", + "Need For Speed Hot Pursuit Remastered" : "GameGuides\\nfshotpursuitremastered.md", "Need For Speed Unbound" : "GameGuides\\nfsunbound.md", "NieR:Automata" : "GameGuides\\NieRAutomata.md", "Ni no Kuni: Wrath of the White Witch Remastered" : "GameGuides\\ninokuniremastered.md",