Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Add a ReshadeEffectShaderToggler guide #171

Open
originalnicodr opened this issue Apr 14, 2023 · 0 comments
Open

Add a ReshadeEffectShaderToggler guide #171

originalnicodr opened this issue Apr 14, 2023 · 0 comments
Labels
needs author We need someone to help write this reshade guide For guides related to ReShade itself

Comments

@originalnicodr
Copy link
Contributor

A fork made out of ShaderToggler called ReshadeEffectShaderToggler allows us to apply Reshade effects to render targets before specific vanilla-game shaders, meaning that you can use shaders like ambient occlusion before smoke or bloom, which is very useful for screenshots.

It shouldn't be much different from ShaderToggler regarding how to use it, but it would be cool for someone to check it out and write something quick about it, to at least shine a little light on it.

@originalnicodr originalnicodr added needs author We need someone to help write this reshade guide For guides related to ReShade itself labels Apr 14, 2023
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
needs author We need someone to help write this reshade guide For guides related to ReShade itself
Projects
None yet
Development

No branches or pull requests

1 participant