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[IMPORTANT] godot-cpp commits to use to match official 4.1 beta releases #1136

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akien-mga opened this issue Jun 7, 2023 · 1 comment
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documentation topic:gdextension This relates to the new Godot 4 extension implementation
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akien-mga commented Jun 7, 2023

Like we did for 4.0 with #874, this pinned issue will be used to list the godot-cpp commits which are in sync with matching Godot 4.1 beta and RC snapshots.

To benefit from non-compat breaking changes to godot-cpp on an older snapshot, you might be able to get it to work by using godot-cpp master and syncing the contents of gdextension manually with the official snapshot you're using (i.e. dumping the extension API and GDExtension interface with godot --dump-extension-api --dump-gdextension-interface). This is however not supported and not guaranteed to work - godot-cpp is still beta software and will keep changing until it's mature enough.

@akien-mga akien-mga added documentation topic:gdextension This relates to the new Godot 4 extension implementation labels Jun 7, 2023
@akien-mga akien-mga pinned this issue Jun 7, 2023
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4.1 was released, this can be used for reference purposes when bisecting.

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