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It is over #14
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Does MC 1.19.x work in FreeBSD, as it uses a newer LWJGL version than 1.17.x? I was just about to embark on investigating that, after switching back to FreeBSD (from a Ubuntu secondment of a few months - what a mistake) |
Hey all. I appreciate the activity here but this fork is really really old and I haven't worked on this in ages, nor do I even work with FreeBSD any longer :( There might be a more up to date work/fork somewhere else. |
@graemeg 1.19.2 works without problems, seems like they started using this function around 1.19.3 |
Ah yes, it started being used in snapshot 22w42a for 1.19.3 |
And it seems like newer LWJGL needs the includefile swab.h, which can be only found on Linux and as far as I know has no replacement om FBSD |
Feel free to fork this and continue the work if this is still of use :) Sorry but I won't be accepting any PRs or continue this work myself. |
I tried to backport this function but seems like it does not get recognized by the game. |
I've backported the required GLFX method, compiled and packaged LWJGL 3.2.3 for FreeBSD 13.1 (amd64). You can download it here: http://geldenhuys.co.uk/~graemeg/minecraft-freebsd/lwjgl-3.2.3.1-freebsd.tar.7z (yes, I don't have a SSL certificate) Finally I can play the latest MC 1.19.3. It works for the pre-release 1.19.4-pre1 as well. 🥳 |
@graemeg This is not a tarball. |
@glowiak Not sure what you mean. It's tar'ed (to keep file permissions), then 7-zipped to compress it. To unpack, simply run the following: 7z e -so lwjgl-3.2.3.1-freebsd.tar.7z | tar xvf - Hope that helps. |
Minecraft now needs the function org.lwjgl.glfw.GLFWImage.malloc(int intArg, org.lwjgl.system.MemoryStack memStack), which does not exists until 3.3.x. I have tried to backport this function but seems like it did not see it. Until someone manages to get 3.3.x working there will be no 1.20.
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