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<!DOCTYPE html>
<html lang='en'>
<head>
<meta charset='UTF-8'>
<meta description='Canvasrama game framework website'>
<meta name='viewport' content='width=device-width, initial-scale=1.0'>
<link rel='stylesheet' href='./canvasrama.css'>
<title>Canvasrama - Home</title>
</head>
<body class='padding'>
<h1>Canvasrama</h1>
<h2>What is it?</h2>
<p>Canvasrama is a game framework made with javascript to create 2D games using the Canvas API.</p>
<h2>What the name means?</h2>
<p>It is the combination of the words Canvas and Fliperama (portuguese for arcade). Canvas + Fliperama = Canvasrama!</p>
<h2>Just Why?</h2>
<p>I've made it because I wanted a place to keep the results of my studies of the book A Lógica do jogo of Marcus Becker. In the book he teaches how to make games using Java, but since I'm a Web person, I've decided to translate it to Javascript + Canvas, in order to be more fun.</p>
<a href='./chapters/1'>Access Chapter 1: Game prototype</a>
</body>
</html>