Imgui does not render, GLFWwindow is rendering just fine #5335
zejunli
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Build/Link/Run/Fonts issues ONLY!
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Related Code:
I can't say it's not running because it is running, it just does not render at all, but does not throw any error/exceptions either.
System: Windows 10
IDE: MS Visual Studio 2022
I'm using
imgui_impl_opengl3.h/cpp
imgui_impl_glfw.h/cpp
imgui_impl_opengl3_loader.h
from folder 'backends'
Project builds and runs correctly, the window is working as expected, how do I my imgui show up?
Edit:
Solved, please close this discussion.
An advice for whoever later come across the same problem:
Make sure the swapBuffer always happen at the very end, otherwise imgui won't show up.
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