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MeanShiftSegmention.cs
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MeanShiftSegmention.cs
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using System;
using TxEstudioKernel.CustomAttributes;
namespace TxEstudioKernel.Operators
{
[Algorithm("Mean Shift", "Segmentación mediante el procedimiento mean shift")]
[Abbreviation("mshift", "SpatialBandWidth", "ResolutionBandWidth", "MinRegion")]
public class MeanShiftSegmentation : TxSegmentationAlgorithm
{
int sigmaS = 5;
float sigmaR = 45.5f;
int minRegion = 10000;
//Input Data Parameters
int width, height, N;
TxMatrix[] data;
//Output Data Storage
int regionCount;
int[,] labels;
float[, ,] msRawData;
int[] modePointCounts;
float[,] modes;
//Basin of Attraction
int[,] modeTable;
int pointCount;
int[] pointList;
//Image Clasification
int[,] neigh;
int[] indexTable;
float LUV_treshold = 1.0f;
//Region Adjacency Matrix
RAList[] raList;
RAList freeRAList;
//Computation of Edge Strenghts
float epsilon = 1.0f;
//Constantes Definidas
const double EPSILON = 0.01; // define threshold (approx. Value of Mh at a peak or plateau)
const int LIMIT = 100; // define max. # of iterations to find mode
const double TC_DIST_FACTOR = 0.5; // cluster search windows near convergence that are a distance
// h[i]*TC_DIST_FACTOR of one another (transitive closure)
const int NODE_MULTIPLE = 10;
/// <summary>
/// Crea una instancia de MeanShiftSegmentation
/// </summary>
public MeanShiftSegmentation()
{
//define eight connected neighbors
neigh = new int[8, 2];
neigh[0, 0] = 0;
neigh[0, 1] = 1;
neigh[1, 0] = -1;
neigh[1, 1] = 1;
neigh[2, 0] = -1;
neigh[2, 0] = 0;
neigh[3, 0] = -1;
neigh[3, 1] = -1;
neigh[4, 0] = 0;
neigh[4, 1] = -1;
neigh[5, 0] = 1;
neigh[5, 1] = -1;
neigh[6, 0] = 1;
neigh[6, 1] = 0;
neigh[7, 0] = 1;
neigh[7, 1] = 1;
}
public override TxSegmentationResult Segment(params TxMatrix[] descriptors)
{
width = descriptors[0].Width;
height = descriptors[0].Height;
N = descriptors.Length;
data = descriptors;
msRawData = new float[N, height, width];
//Apply mean shift to data set using sigmaS and sigmaR...
Filter(sigmaS, sigmaR);
//Apply transitive closure iteratively to the regions classified
//by the RAM updating labels and modes until the color of each neighboring
//region is within sqrt(rR2) of one another.
float rR2 = sigmaR * sigmaR * 0.25f;
TransitiveClosure(rR2);
int oldRC = regionCount;
int deltaRC, counter = 0;
do
{
TransitiveClosure(rR2);
deltaRC = oldRC - regionCount;
oldRC = regionCount;
counter++;
} while ((deltaRC <= 0) && (counter < 10));
//Prune spurious regions (regions whose area is under minRegion) using RAM
Prune(minRegion);
TxSegmentationResult segmentedImage = new TxSegmentationResult(regionCount, width, height);
for (int i = 0; i < height; i++)
for (int j = 0; j < width; j++)
segmentedImage[i, j] = labels[i, j];
return segmentedImage;
}
/// <summary>
/// Prunes regions from the image whose pixel density is less than a specified threshold.
/// </summary>
/// <param name="minRegion">The minimum allowable pixel density a region
/// may have without being pruned</param>
private void Prune(int minRegion)
{
//allocate memory for mode and point count temporary buffers...
float[,] modes_buffer = new float[N, regionCount];
int[] MPC_buffer = new int[regionCount];
//allocate memory for label buffer
int[] label_buffer = new int[regionCount];
//Declare variables
int candidate, iCanEl, neighCanEl, iMPC, label, oldRegionCount, minRegionCount;
double minSqDistance, neighborDistance;
RAList neighbor;
//Apply pruning algorithm to classification structure, removing all regions whose area
//is under the threshold area minRegion (pixels)
do
{
//Assume that no region has area under threshold area of
minRegionCount = 0;
//Step (1):
// Build RAM using classifiction structure originally
// generated by the method GridTable::Connect()
BuildRAM();
// Step (2):
// Traverse the RAM joining regions whose area is less than minRegion (pixels)
// with its respective candidate region.
// A candidate region is a region that displays the following properties:
// - it is adjacent to the region being pruned
// - the distance of its mode is a minimum to that of the region being pruned
// such that or it is the only adjacent region having an area greater than
// minRegion
for (int i = 0; i < regionCount; i++)
{
//if the area of the ith region is less than minRegion
//join it with its candidate region...
//*******************************************************************************
//Note: Adjust this if statement if a more sophisticated pruning criterion
// is desired. Basically in this step a region whose area is less than
// minRegion is pruned by joining it with its "closest" neighbor (in color).
// Therefore, by placing a different criterion for fusing a region the
// pruning method may be altered to implement a more sophisticated algorithm.
//*******************************************************************************
if (modePointCounts[i] < minRegion)
{
//update minRegionCount to indicate that a region
//having area less than minRegion was found
minRegionCount++;
//obtain a pointer to the first region in the
//region adjacency list of the ith region...
neighbor = raList[i].next;
//calculate the distance between the mode of the ith
//region and that of the neighboring region...
candidate = neighbor.label;
minSqDistance = SqDistance(i, candidate);
//traverse region adjacency list of region i and select
//a candidate region
neighbor = neighbor.next;
while (neighbor != null)
{
//calculate the square distance between region i
//and current neighbor...
neighborDistance = SqDistance(i, neighbor.label);
//if this neighbors square distance to region i is less
//than minSqDistance, then select this neighbor as the
//candidate region for region i
if (neighborDistance < minSqDistance)
{
minSqDistance = neighborDistance;
candidate = neighbor.label;
}
//traverse region list of region i
neighbor = neighbor.next;
}
//join region i with its candidate region:
// (1) find the canonical element of region i
iCanEl = i;
while (raList[iCanEl].label != iCanEl)
iCanEl = raList[iCanEl].label;
// (2) find the canonical element of neighboring region
neighCanEl = candidate;
while (raList[neighCanEl].label != neighCanEl)
neighCanEl = raList[neighCanEl].label;
// if the canonical elements of are not the same then assign
// the canonical element having the smaller label to be the parent
// of the other region...
if (iCanEl < neighCanEl)
raList[neighCanEl].label = iCanEl;
else
{
//must replace the canonical element of previous
//parent as well
raList[raList[iCanEl].label].label = neighCanEl;
//re-assign canonical element
raList[iCanEl].label = neighCanEl;
}
}
}
// Step (3):
// Level binary trees formed by canonical elements
for (int i = 0; i < regionCount; i++)
{
iCanEl = i;
while (raList[iCanEl].label != iCanEl)
iCanEl = raList[iCanEl].label;
raList[i].label = iCanEl;
}
// Step (4):
//Traverse joint sets, relabeling image.
// Accumulate modes and re-compute point counts using canonical
// elements generated by step 2.
//traverse raList accumulating modes and point counts
//using canoncial element information...
for (int i = 0; i < regionCount; i++)
{
//obtain canonical element of region i
iCanEl = raList[i].label;
//obtain mode point count of region i
iMPC = modePointCounts[i];
//accumulate modes_buffer[iCanEl]
for (int k = 0; k < N; k++)
modes_buffer[k, iCanEl] += iMPC * modes[k, i];
//accumulate MPC_buffer[iCanEl]
MPC_buffer[iCanEl] += iMPC;
}
// (b)
// Re-label new regions of the image using the canonical
// element information generated by step (2)
// Also use this information to compute the modes of the newly
// defined regions, and to assign new region point counts in
// a consecute manner to the modePointCounts array
//initialize label buffer to -1
for (int i = 0; i < regionCount; i++)
label_buffer[i] = -1;
//traverse raList re-labeling the regions
label = -1;
for (int i = 0; i < regionCount; i++)
{
//obtain canonical element of region i
iCanEl = raList[i].label;
if (label_buffer[iCanEl] < 0)
{
//assign a label to the new region indicated by canonical
//element of i
label_buffer[iCanEl] = ++label;
//recompute mode storing the result in modes[label]...
iMPC = MPC_buffer[iCanEl];
for (int k = 0; k < N; k++)
modes[k, label] = (modes_buffer[k, iCanEl]) / (iMPC);
//assign a corresponding mode point count for this region into
//the mode point counts array using the MPC buffer...
modePointCounts[label] = MPC_buffer[iCanEl];
}
}
//re-assign region count using label counter
oldRegionCount = regionCount;
regionCount = label + 1;
// (c)
// Use the label buffer to reconstruct the label map, which specified
// the new image given its new regions calculated above
for (int i = 0; i < height; i++)
for(int j = 0; j < width; j++)
labels[i, j] = label_buffer[raList[labels[i, j]].label];
} while (minRegionCount > 0);
}
/// <summary>
/// Computs the normalized square distance between two modes.
/// </summary>
/// <param name="mode1">Index into the modes array specifying a mode of the image.</param>
/// <param name="mode2">Index into the modes array specifying a mode of the image.</param>
/// <returns></returns>
private float SqDistance(int mode1, int mode2)
{
float dist = 0, el;
//Calculate distance squared of sub-space s
for (int p = 0; p < N; p++)
{
el = (modes[p, mode1] - modes[p, mode2]) / sigmaR;
dist += el * el;
}
//return normalized square distance between modes 1 and 2
return dist;
}
/// <summary>
/// Apply mean shift filter to the defined image.
/// </summary>
/// <param name="sigmaS">The spatial radius of the mean shift window.</param>
/// <param name="sigmaR">The range radius of the mean shift window.</param>
/// <param name="speedUpLevel">Determines if a speed up optimization should be
/// used to perform image filtering.</param>
private void Filter(int sigmaS, float sigmaR/*, SpeedUpLevel speedUpLevel*/)
{
//Allocate memory for msRawData (filtered image output)
if ((msRawData = new float[N, height, width]) == null)
throw new Exception("Not enough memory.");
//Allocate memory used to store image modes and their corresponding regions...
if (((modes = new float[N + 2, height* width]) == null) || ((labels = new int[height, width]) == null) || ((modePointCounts = new int[height* width]) == null) || ((indexTable = new int[height * width]) == null))
throw new Exception("Not enough memory.");
//Allocate memory for basin of attraction mode structure...
if(((modeTable = new int[height, width]) == null)||((pointList = new int[height * width]) == null))
throw new Exception("Not enough memory.");
OptimizedFilter(sigmaS, sigmaR);
//Perform connecting (label image regions) using LUV_data
Connect();
}
/// <summary>
/// Classifies mean shift filtered image regions using
/// private classification structure of this class
/// </summary>
private void Connect()
{
//initialize labels and "modePointCounts"
for (int i = 0; i < height; i++)
for (int j = 0; j < width; j++)
labels[i, j] = -1;
//Traverse the image labeling each new region encountered
int label = -1;
for (int i = 0; i < height; i++)
for (int j = 0; j < width; j++)
{
//if this region has not yet been labeled - label it
if (labels[i, j] < 0)
{
//assign new label to this region
labels[i, j] = ++label;
//copy region color into modes
for (int k = 0; k < N; k++)
modes[k, label] = msRawData[k, i, j];
//populate labels with label for this specified region
//calculating modePointCounts[label]...
Fill(i, j, label);
}
}
//calculate region count using label
regionCount = label + 1;
}
/// <summary>
/// Used by Connect to perform label each region in the
/// mean shift filtered image using an eight-connected fill
/// </summary>
/// <param name="i"></param>
/// <param name="j"></param>
/// <param name="label"></param>
private void Fill(int regionLocX, int regionLocY, int label)
{
//declare variables
int neighLocX, neighLocY, neighborsFound;//, imageSize = width * height;
//Fill region starting at region location using labels...
int regionLoc = regionLocX * width + regionLocY;
//initialzie indexTable
int index = 0;
indexTable[0] = regionLoc;
//increment mode point counts for this region to
//indicate that one pixel belongs to this region
modePointCounts[label]++;
while (true)
{
//assume no neighbors will be found
neighborsFound = 0;
//check the eight connected neighbors at regionLoc -
//if a pixel has similar color to that located at
//regionLoc then declare it as part of this region
for (int i = 0; i < 8; i++)
{
// no need
/*
//if at boundary do not check certain neighbors because
//they do not exist...
if((regionLoc%width == 0)&&((i == 3)||(i == 4)||(i == 5)))
continue;
if((regionLoc%(width-1) == 0)&&((i == 0)||(i == 1)||(i == 7)))
continue;
*/
//check bounds and if neighbor has been already labeled
neighLocX = regionLocX + neigh[i, 0];
neighLocY = regionLocY + neigh[i, 1];
if ((neighLocX >= 0) && (neighLocX < height) && (neighLocY >= 0) && (neighLocY < width) && (labels[neighLocX, neighLocY] < 0))
{
int k;
for ( k= 0; k < N; k++)
if (Math.Abs(msRawData[k, regionLocX, regionLocY] - msRawData[k, neighLocX, neighLocY]) >= LUV_treshold)
break;
//neighbor i belongs to this region so label it and
//place it onto the index table buffer for further processing
if (k == N)
{
//assign label to neighbor i
labels[neighLocX, neighLocY] = label;
//increment region point count
modePointCounts[label]++;
//place index of neighbor i onto the index tabel buffer
indexTable[++index] = neighLocX * width + neighLocY;
//indicate that a neighboring region pixel was identified
neighborsFound = 1;
}
}
}
//check the indexTable to see if there are any more
//entries to be explored - if so explore them, otherwise exit the loop - we are finished
if (neighborsFound != 0)
regionLoc = indexTable[index];
else if (index > 1)
regionLoc = indexTable[--index];
else
break; //fill complete
}
}
/// <summary>
/// Filters the image using previous mode information
/// to avoid re-applying mean shift to some data points
/// Advantage : maintains high level of accuracy,
/// large speed up compared to non-optimized version
/// Disadvantage : POSSIBLY not as accurate as non-optimized version
/// </summary>
/// <param name="sigmaS">The spatial radius of the mean shift window.</param>
/// <param name="sigmaR">The range radius of the mean shift window.</param>
private void OptimizedFilter(float sigmaS, float sigmaR)
{
// Declare Variables
int iterationCount, modeCandidateX, modeCandidateY;//, modeCandidate_i;
double mvAbs, diff, el;
//define input data dimension with lattice
int lN = N + 2;
// Traverse each data point applying mean shift
// to each data point
// Allcocate memory for yk
double[] yk = new double[lN];
// Allocate memory for Mh
double[] Mh = new double[lN];
// let's use some temporary data
float[,,] sdata = new float[lN, height, width];
// copy the scaled data
for(int i = 0; i < height; i++)
for(int j = 0; j < width; j++)
{
sdata[0, i, j] = j / sigmaS;
sdata[1, i, j] = i / sigmaS;
}
for(int k = 2; k < lN; k++)
for(int i = 0; i < height; i++)
for(int j = 0; j < width; j++)
{
sdata[k, i, j] = data[k - 2][i, j] / sigmaR;
sdata[k, i, j] = data[k - 2][i, j] / sigmaR;
}
// index the data in the 3d buckets (x, y, L)
int[,,] buckets;
int[,] slist = new int[height, width];
int[,,] bucNeigh = new int[3, 3, 3];
float sMins;
float[] sMaxs = new float[3];
sMaxs[0] = width / sigmaS;
sMaxs[1] = height / sigmaS;
sMins = sMaxs[2] = sdata[2, 0, 0];
float cval;
for (int i = 0; i < height; i++)
for (int j = 0; j < width; j++)
{
cval = sdata[2, i, j];
if (cval < sMins)
sMins = cval;
else if (cval > sMaxs[2])
sMaxs[2] = cval;
}
int nBuck1, nBuck2, nBuck3;
int cBuck1, cBuck2, cBuck3, cBuck;
nBuck1 = (int) (sMaxs[0] + 3);
nBuck2 = (int) (sMaxs[1] + 3);
nBuck3 = (int) (sMaxs[2] - sMins + 3);
buckets = new int[nBuck1, nBuck2, nBuck3];
for (int i = 0; i < nBuck1; i++)
for (int j = 0; j < nBuck2; j++)
for (int k = 0; k < nBuck3; k++)
buckets[i, j, k] = -1;
for (int i = 0; i < height; i++)
for (int j = 0; j < width; j++)
{
// find bucket for current data and add it to the list
cBuck1 = (int)sdata[0, i, j] + 1;
cBuck2 = (int)sdata[1, i, j] + 1;
cBuck3 = (int)(sdata[2, i, j] - sMins) + 1;
slist[i, j] = buckets[cBuck1, cBuck2, cBuck3];
buckets[cBuck1, cBuck2, cBuck3] = j + width * i;
}
for (cBuck1 = -1; cBuck1 <= 1; cBuck1++)
for (cBuck2 = -1; cBuck2 <= 1; cBuck2++)
for (cBuck3 = -1; cBuck3 <= 1; cBuck3++)
bucNeigh[cBuck1 + 1, cBuck2 + 1, cBuck3 + 1] = cBuck1 + nBuck1 * (cBuck2 + nBuck2 * cBuck3);
double wsuml, weight;
double hiLTr = 80.0/sigmaR;
// done indexing/hashing
// Initialize mode table used for basin of attraction
modeTable = new int[height, width];
for (int i = 0; i < height; i++)
for (int j = 0; j < width; j++)
{
// if a mode was already assigned to this data point
// then skip this point, otherwise proceed to
// find its mode by applying mean shift...
if (modeTable[i, j] == 1)
continue;
// initialize point list...
pointCount = 0;
// Assign window center (window centers are
// initialized by createLattice to be the point
// data[i])
for (int k = 0; k < lN; k++)
yk[k] = sdata[k, i, j];
// Calculate the mean shift vector using the lattice
// LatticeMSVector(Mh, yk); // modify to new
/*****************************************************/
// Initialize mean shift vector
Mh = new double[lN];
wsuml = 0;
// uniformLSearch(Mh, yk_ptr); modify to new find bucket of yk
cBuck1 = (int) yk[0] + 1;
cBuck2 = (int) yk[1] + 1;
cBuck3 = (int) (yk[2] - sMins) + 1;
cBuck = cBuck1 + nBuck1 * (cBuck2 + nBuck2 * cBuck3);
for (int k1 = 0; k1 < 3; k1++)
for (int k2 = 0; k2 < 3; k2++)
for (int k3 = 0; k3 < 3; k3++)
{
cBuck1 = (cBuck + bucNeigh[k1, k2, k3]) % nBuck1;
cBuck2 = ((cBuck + bucNeigh[k1, k2, k3]) / nBuck1) % nBuck2;
cBuck3 = ((cBuck + bucNeigh[k1, k2, k3]) / nBuck1) / nBuck2;
int idxd = buckets[cBuck1, cBuck2, cBuck3];
// list parse, crt point is cHeadList
while (idxd >= 0)
{
// determine if inside search window
el = sdata[0, idxd / width, idxd %width] - yk[0];
diff = el * el;
el = sdata[1, idxd / width, idxd % width] - yk[1];
diff += el * el;
if (diff < 1.0)
{
el = sdata[2, idxd / width, idxd % width] - yk[2];
if (yk[2] > hiLTr)
diff = 4 * el * el;
else
diff = el * el;
if (N > 2)
{
el = sdata[3, idxd / width, idxd % width] - yk[3];
diff += el*el;
el = sdata[4, idxd / width, idxd % width] - yk[4];
diff += el * el;
}
if (diff < 1.0)
{
weight = 1 /*- weightMap[idxd / width, idxd % width]*/;
for (int k = 0; k < lN; k++)
Mh[k] += weight * sdata[k, idxd / width, idxd % width];
wsuml += weight;
}
}
idxd = slist[idxd / width, idxd % width];
}
}
if (wsuml > 0)
{
for(int k = 0; k < lN; k++)
Mh[k] = Mh[k]/wsuml - yk[k];
}
else
{
for(int k = 0; k < lN; k++)
Mh[k] = 0;
}
/*****************************************************/
// Calculate its magnitude squared
//mvAbs = 0;
//for(j = 0; j < lN; j++)
// mvAbs += Mh[j]*Mh[j];
mvAbs = (Mh[0] * Mh[0] + Mh[1] * Mh[1]) * sigmaS * sigmaS;
if (N == 3)
mvAbs += (Mh[2] * Mh[2] + Mh[3] * Mh[3] + Mh[4] * Mh[4]) * sigmaR * sigmaR;
else
mvAbs += Mh[2] * Mh[2] * sigmaR * sigmaR;
// Keep shifting window center until the magnitude squared of the
// mean shift vector calculated at the window center location is
// under a specified threshold (Epsilon)
// NOTE: iteration count is for speed up purposes only - it
// does not have any theoretical importance
iterationCount = 1;
while((mvAbs >= EPSILON)&&(iterationCount < LIMIT))
{
// Shift window location
for(int k = 0; k < lN; k++)
yk[k] += Mh[k];
// check to see if the current mode location is in the
// basin of attraction...
modeCandidateY = (int)(sigmaS * yk[0] + 0.5);
modeCandidateX = (int)(sigmaS * yk[1] + 0.5);
// if mvAbs != 0 (yk did indeed move) then check
// location basin_i in the mode table to see if
// this data point either:
// (1) has not been associated with a mode yet
// (modeTable[basin_i] = 0), so associate
// it with this one
//
// (2) it has been associated with a mode other
// than the one that this data point is converging
// to (modeTable[basin_i] = 1), so assign to
// this data point the same mode as that of basin_i
if ((modeTable[modeCandidateX, modeCandidateY] != 2) && ((modeCandidateX != i) || (modeCandidateY != j)))
{
// obtain the data point at basin_i to
// see if it is within h*TC_DIST_FACTOR of yk
diff = 0;
for (int k = 2; k < lN; k++)
{
el = sdata[k, modeCandidateX, modeCandidateY] - yk[k];
diff += el * el;
}
// if the data point at basin_i is within
// a distance of h*TC_DIST_FACTOR of yk
// then depending on modeTable[basin_i] perform
// either (1) or (2)
if (diff < TC_DIST_FACTOR)
{
// if the data point at basin_i has not
// been associated to a mode then associate
// it with the mode that this one will converge
// to
if (modeTable[modeCandidateX, modeCandidateY] == 0)
{
// no mode associated yet so associate it with this one...
pointList[pointCount++] = modeCandidateX * width + modeCandidateY;
modeTable[modeCandidateX, modeCandidateY] = 2;
}
else
{
// the mode has already been associated with
// another mode, thererfore associate this one
// mode and the modes in the point list with
// the mode associated with data[basin_i]...
// store the mode info into yk using msRawData...
for (int k = 0; k < N; k++)
yk[k + 2] = msRawData[k, modeCandidateX, modeCandidateY] / sigmaR;
// update mode table for this data point
// indicating that a mode has been associated with it
modeTable[i, j] = 1;
// indicate that a mode has been associated
// to this data point (data[i])
mvAbs = -1;
// stop mean shift calculation...
break;
}
}
}
// Calculate the mean shift vector at the new
// window location using lattice
// Calculate the mean shift vector using the lattice
// LatticeMSVector(Mh, yk); // modify to new
/*****************************************************/
// Initialize mean shift vector
Mh = new double[lN];
wsuml = 0;
// uniformLSearch(Mh, yk_ptr); modify to new find bucket of yk
cBuck1 = (int) yk[0] + 1;
cBuck2 = (int) yk[1] + 1;
cBuck3 = (int) (yk[2] - sMins) + 1;
cBuck = cBuck1 + nBuck1*(cBuck2 + nBuck2*cBuck3);
for (int k1 = 0; k1 < 3; k1++)
for (int k2 = 0; k2 < 3; k2++)
for (int k3 = 0; k3 < 3; k3++)
{
cBuck1 = (cBuck + bucNeigh[k1, k2, k3]) % nBuck1;
cBuck2 = ((cBuck + bucNeigh[k1, k2, k3]) / nBuck1) % nBuck2;
cBuck3 = ((cBuck + bucNeigh[k1, k2, k3]) / nBuck1) / nBuck2;
int idxd = buckets[cBuck1, cBuck2, cBuck3];
// list parse, crt point is cHeadList
while (idxd >= 0)
{
el = sdata[0, idxd / width, idxd % width] - yk[0];
diff = el * el;
el = sdata[1, idxd / width, idxd % width] - yk[1];
diff += el * el;
if (diff < 1.0)
{
el = sdata[2, idxd / width, idxd % width] - yk[2];
if (yk[2] > hiLTr)
diff = 4 * el * el;
else
diff = el * el;
if (N > 2)
{
el = sdata[3, idxd / width, idxd % width] - yk[3];
diff += el * el;
el = sdata[4, idxd / width, idxd % width] - yk[4];
diff += el * el;
}
if (diff < 1.0)
{
weight = 1 /*- weightMap[idxd / width, idxd % width]*/;
for (int k = 0; k < lN; k++)
Mh[k] += weight * sdata[k, idxd / width, idxd % width];
wsuml += weight;
}
}
idxd = slist[idxd / width, idxd % width];
}
}
if (wsuml > 0)
{
for(int k = 0; k < lN; k++)
Mh[k] = Mh[k]/wsuml - yk[k];
}
else
{
for(int k = 0; k < lN; k++)
Mh[k] = 0;
}
/*****************************************************/
// Calculate its magnitude squared
//mvAbs = 0;
//for(j = 0; j < lN; j++)
// mvAbs += Mh[j]*Mh[j];
mvAbs = (Mh[0] * Mh[0] + Mh[1] * Mh[1]) * sigmaS * sigmaS;
if (N == 3)
mvAbs += (Mh[2] * Mh[2] + Mh[3] * Mh[3] + Mh[4] * Mh[4]) * sigmaR * sigmaR;
else
mvAbs += Mh[2] * Mh[2] * sigmaR * sigmaR;
// Increment iteration count
iterationCount++;
}
// if a mode was not associated with this data point
// yet associate it with yk...
if (mvAbs >= 0)
{
// Shift window location
for(int k = 0; k < lN; k++)
yk[k] += Mh[k];
// update mode table for this data point
// indicating that a mode has been associated
// with it
modeTable[i, j] = 1;
}
for (int k = 0; k < N; k++)
yk[k + 2] *= sigmaR;
// associate the data point indexed by
// the point list with the mode stored
// by yk
for (int p = 0; p < pointCount; p++)
{
// obtain the point location from the
// point list
//modeCandidate_i = pointList[j];
// update the mode table for this point
//modeTable[modeCandidate_i] = 1;
modeTable[pointList[p] / width, pointList[p] % width] = 1;
//store result into msRawData...
for (int k = 0; k < N; k++)
msRawData[k, pointList[p] / width, pointList[p] % width] = (float)(yk[k + 2]);
}
//store result into msRawData...
for (int k = 0; k < N; k++)
msRawData[k, i, j] = (float)(yk[k + 2]);
}
}
/// <summary>
/// Use the RAM to apply transitive closure to the image modes
/// </summary>
/// <param name="rR2">Defines square range radius used when clustering pixels together, thus defining image regions</param>
private void TransitiveClosure(float rR2)
{
//Step (1):
// Build RAM using classifiction structure originally
// generated by the method GridTable::Connect()
BuildRAM();
//Step (1a):
//Compute weights of weight graph using confidence map
//(if defined)
//----if (weightMapDefined) ComputeEdgeStrengths();
//Step (2):
//Treat each region Ri as a disjoint set:
// - attempt to join Ri and Rj for all i != j that are neighbors and
// whose associated modes are a normalized distance of < 0.5 from one
// another
// - the label of each region in the raList is treated as a pointer to the
// canonical element of that region (e.g. raList[i], initially has raList[i].label = i,
// namely each region is initialized to have itself as its canonical element).
//Traverse RAM attempting to join raList[i] with its neighbors...
int iCanEl, neighCanEl;
float threshold;
RAList neighbor;
for (int i = 0; i < regionCount; i++)
{
//aquire first neighbor in region adjacency list pointed to
//by raList[i]
neighbor = raList[i].next;
//compute edge strenght threshold using global and local
//epsilon
if (epsilon > raList[i].edgeStrength)
threshold = epsilon;
else
threshold = raList[i].edgeStrength;
//traverse region adjacency list of region i, attempting to join
//it with regions whose mode is a normalized distance < 0.5 from
//that of region i...
while (neighbor != null)
{
//attempt to join region and neighbor...
if ((InWindow(i, neighbor.label)) && (neighbor.edgeStrength < epsilon))
{
//region i and neighbor belong together so join them
//by:
// (1) find the canonical element of region i
iCanEl = i;
while (raList[iCanEl].label != iCanEl)
iCanEl = raList[iCanEl].label;
// (2) find the canonical element of neighboring region
neighCanEl = neighbor.label;
while (raList[neighCanEl].label != neighCanEl)
neighCanEl = raList[neighCanEl].label;
// if the canonical elements of are not the same then assign
// the canonical element having the smaller label to be the parent
// of the other region...
if (iCanEl < neighCanEl)
raList[neighCanEl].label = iCanEl;
else
{
//must replace the canonical element of previous
//parent as well
raList[raList[iCanEl].label].label = neighCanEl;
//re-assign canonical element
raList[iCanEl].label = neighCanEl;
}
}
//check the next neighbor...
neighbor = neighbor.next;