diff --git a/DEPTH/Assets/Assets/README.txt b/DEPTH/Assets/Assets/README.txt index 4631183..b7f934f 100644 --- a/DEPTH/Assets/Assets/README.txt +++ b/DEPTH/Assets/Assets/README.txt @@ -1,4 +1,4 @@ -DepthViewer v0.9.1 +DepthViewer v0.10.0-beta.1 Right mouse key: hides the UI. WASD: rotate the mesh. diff --git a/DEPTH/Assets/Scripts/Utils/DepthFileUtils.cs b/DEPTH/Assets/Scripts/Utils/DepthFileUtils.cs index b2ad02e..ad838df 100644 --- a/DEPTH/Assets/Scripts/Utils/DepthFileUtils.cs +++ b/DEPTH/Assets/Scripts/Utils/DepthFileUtils.cs @@ -9,7 +9,7 @@ using UnityEngine; public static class DepthFileUtils { - public const string Version = "v0.9.1"; + public const string Version = "v0.10.0-beta.1"; public const string DepthExt = ".depthviewer"; diff --git a/DEPTH/ProjectSettings/ProjectSettings.asset b/DEPTH/ProjectSettings/ProjectSettings.asset index 8b607fe..58a3375 100644 --- a/DEPTH/ProjectSettings/ProjectSettings.asset +++ b/DEPTH/ProjectSettings/ProjectSettings.asset @@ -136,7 +136,7 @@ PlayerSettings: 16:10: 1 16:9: 1 Others: 1 - bundleVersion: v0.9.1 + bundleVersion: v0.10.0-beta.1 preloadedAssets: - {fileID: 0} - {fileID: 0} diff --git a/DEPTH/depthpy/depth.py b/DEPTH/depthpy/depth.py index 05ba0a7..1089ca0 100644 --- a/DEPTH/depthpy/depth.py +++ b/DEPTH/depthpy/depth.py @@ -21,7 +21,7 @@ from midas.model_loader import default_models, load_model -VERSION = "v0.9.1" +VERSION = "v0.10.0-beta.1" class ModelParams(): #this might as well just be a dictionary rather than a class