Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Shaders don't display correctly after page reload #7

Closed
kenrussell opened this issue Apr 9, 2015 · 5 comments
Closed

Shaders don't display correctly after page reload #7

kenrussell opened this issue Apr 9, 2015 · 5 comments

Comments

@kenrussell
Copy link

To reproduce:

  1. Open https://www.khronos.org/registry/webgl/sdk/demos/google/san-angeles/
  2. Open the Developer Tools and the Shader Editor; reload the page
  3. Note that the three programs have different sources
  4. Reload the page

Expected:
The programs' sources continue to display correctly.

Actual:
All three programs seem to have the same sources.

@kenrussell
Copy link
Author

Forgot the browser version: 44.0.2359.0 (Official Build) canary (64-bit) on a Retina Display MacBook Pro, OS X 10.9.5.

@snovak
Copy link

snovak commented May 6, 2015

This seems to be specific to libGDX applications exported with GWT.

http://libgdx.badlogicgames.com/demos/invaders/

more libGDX examples all have the same result from: http://libgdx.badlogicgames.com/demos

Uncaught java.lang.RuntimeException: com.google.gwt.core.client.JavaScriptException: (TypeError) __gwt$exception: <skipped>: Cannot read property '__uuid' of null(anonymous function) @ EB4441EB6DCDBB6CB2C54A710F25C97B.cache.html:6393

I still see the shader programs on the page though. So, that's cool! But, the app won't keep running.

Recreate with steps 1 and 2 above.

@spite
Copy link
Owner

spite commented Jun 9, 2015

Should be corrected in v1.0.13 #1

@snovak
Copy link

snovak commented Jul 12, 2015

I thought I'd come and get an update on this. I think you did it! Seems to be working in the demos for libGDX now!

@spite
Copy link
Owner

spite commented Jul 12, 2015

Excellent! Glad to hear it's working, thanks for the update :)

@spite spite closed this as completed Jul 12, 2015
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

3 participants