ggj2021
The Global Game Jam (GGJ) is an annual distributed game jam. Inspired by the Nordic Game Jam, and created by Susan Gold, Ian Schreiber and Gorm Lai, originally developed under the International Game Developers Association Education SIG to bring together the elements of creativity, collaboration and experimentation. At each site, participants gather to develop ideas, form small groups, create new, creative, innovative games, and present them to their peers and the global community, all in a limited time span.
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Global Game Jam 2021 entry
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Jan 31, 2021 - GDScript
A short game where the player is immersed in an esoteric world fill of mirror and will escape with portal generate by a portal gun.
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Jan 31, 2021 - C++
I May Have Lost All Control But At Least I Found Your Bag
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Jan 31, 2021 - C#
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Jan 31, 2021 - C#
Videogame created in 48h for the Game Jam 2021, Venezuela submit.
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Jan 31, 2021 - C#
A game made for Global Game Jam 2021!
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Feb 3, 2021 - GDScript
Global Game Jam 2021 Team Submission
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Feb 4, 2021 - JavaScript
Draw and guess constellations with friends
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Feb 4, 2021 - TypeScript
Continued development on a game jam for the GGJ in January 2021. The original source is preserved at: https://github.com/SilentSniperoo/lost-and-found-in-space
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Feb 6, 2021 - ShaderLab
A pirate party game made for the Global Game Jam 2021!
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Feb 14, 2021
GGJ 2021 - Lost & Found
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Feb 15, 2021 - GDScript
Game created for the Global Game Jam 2021 https://globalgamejam.org/2021/games/join-me-8
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Feb 20, 2021 - ShaderLab
Created by Susan Gold, and Gorm Lai, and Ian Schreiber
- Followers
- 139 followers
- Website
- globalgamejam.org
- Wikipedia
- Wikipedia
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