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Template to start a new project MSX using sdcc crosscompiler.
Introduction to MSX-C (second part) source code
Startup file (CRT) for developing a MSX 32K ROM using Small Device C Compiler (SDCC).
Startup file (CRT) for developing MSX 8 or 16K ROM applications using Small Device C Compiler (SDCC).
Startup file (CRT) for developing MSX 8 or 16K ROM (third bank · 8000h) applications using Small Device C Compiler (SDCC).
Basics functions for the treatment of Character Arrays in SDCC, similar to those of MSX BASIC.
A small vi clone text editor clone for the MSX 8-bit home computer
Test a Z80 8 bits Pseudo-Random Number Generator
Total Commander plugin (x32/x64) to read/extract/view files in CAS MSX tape files
Boilerplate for programming in C for MSX using SDCC compiler
fMSX port for esplay hardware
MSX/ColecoVision emulators for PlayStation Portable
UZIX is a UNIX Implementation for MSX (initially) and for Orion-128/PRO (this repo)
2 stage tape loader for MSX
A version of flood-it game for MSX written in SDCC
Application to query the list and operation of MSX-DOS v1 commands.
rand0m mUsic maKer for mSX comput3rs.
Basic functions for reading mouse controller of MSX computers.
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