A CPU-based raymarcher that can render arbitrary SDFs
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Updated
Sep 15, 2018 - JavaScript
A CPU-based raymarcher that can render arbitrary SDFs
🔴 👄 a (vanilla ) WebGL poc-study with Raymarching & Phong Shading.
Create, ray trace & export programatically defined Signed Distance Function CSG geometries with an API suited for generative art - in your browser! 🎉
A JavaScript library for creating real-time 2D and 3D shaders. JS -> Shader. https://shaderpark.com/ https://twitter.com/shaderpark
Raymarching neural network in browsers with WebGL shaders
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