A BitBoard implementation for Reversi that is optimized for speed.
-
Updated
Jan 4, 2015 - Java
A BitBoard implementation for Reversi that is optimized for speed.
Artificial Intelligence : The rules of the Reversi game can be found at http://en.wikipedia.org/wiki/Reversi and interactive examples can be found at http://www.samsoft.org.uk/reversi/ . In the Othello version of this game, the game begins with four pieces (two black, two white) placed right in the middle of an 8x8 grid, with the same-colored pi…
Game Othello - Reversi - 2 players in browser with svg
Reversi (Othello) game implemented as Swift Playground.
Desktop Reversi game made in Kotlin and Swing. The project focuses on implementing and exploring AI algorithms for zero-sum games, including MinMax, Alpha-Beta pruning, and various heuristics.
A webapp implementation of the game Reversi, with artificial intelligence (computer player). It was written as my first Angular 2 project, for learning purposes. Play here:
AI reversi player, parallelized with MPI and pThreads
A C/S framework for reversi game with a well developed AI player
Othello game and my AI practicing platform in Java
This Project belongs to the course Artificial Intelligence, given by the master. I did this project with contribution to Mohsen Rahnamaei.
A text-based game of Reversi-17
A java implementation of reversi / othello for two players/computers
This is an implementation of the strategy board game Reversi (a.k.a. Othello tm) in C++14 and QT5
Artificial intelligence of the Reversi / Othello
AI agent and UI to play Reversi/Othello
Creating a game (Othello) and its AI based on heuristic search algorithms (Alpha-Beta-prunning and NegaMax) using Processing (Java library and a free development environment).
Add a description, image, and links to the reversi-game topic page so that developers can more easily learn about it.
To associate your repository with the reversi-game topic, visit your repo's landing page and select "manage topics."