Testing Telekinesis Mechanic
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Updated
Apr 8, 2022 - C#
Testing Telekinesis Mechanic
Rigidbody flight controller in Unity
In this tutorial you will learn how to create an explosion effect that will apply force to objects that are within range. It will also show you how you can apply damage with damage falloff based on the distance from the explosion an object is.
This tool allows you to create wind and flow forces to move rigid bodies, without having to combine multiple standard unity effectors
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