wgsl
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Creating a graphics program using nothing other than Winit for windowing and WGPU for graphics.
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Oct 5, 2024 - Rust
Boid Simulation in rust. Rendered using WGSL (WGPU & WINIT)
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Aug 27, 2023 - Rust
A fluid simulator than runs inside your browser! Based on Smoothed Particle Hydrodynamics, accelerated by WebGPU API.
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Apr 18, 2024 - TypeScript
smooth life implemetation in rust using wgpu and bevy game engine
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Aug 10, 2023 - Rust
A tiny offline-first WGSL editor 🎨
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Oct 10, 2024 - TypeScript
Interactive hardware accelerated Mandelbrot set viewer
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Nov 3, 2022 - Rust
By editing the properties of the particles, simulation can be performed with high performance using WebGPU. The following proof of concept shows so, live demo link:
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Nov 12, 2023 - JavaScript
Wgsl syntax highlighting for Lvce Editor
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Jul 28, 2023 - JavaScript
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