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lcd.c
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lcd.c
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#include "lcd.h"
#include "cpu.h"
#include "interrupt.h"
#include "sdl.h"
#include "mem.h"
#include <assert.h>
#include <string.h>
static int leftover;
static int lcd_cycles;
static int lcd_line, prev_line;
static int lcd_ly_compare;
/* LCD STAT */
static int ly_int; /* LYC = LY coincidence interrupt enable */
static int oam_int;
static int vblank_int;
static int hblank_int;
static int lcd_mode;
static int irq_level, new_level;
/* LCD Control */
static int lcd_enabled;
static int window_tilemap_select;
static int window_enabled;
static int tilemap_select;
static int bg_tiledata_select;
static int sprite_size;
static int sprites_enabled;
static int bg_enabled;
static int scroll_x, scroll_y;
static int window_x, window_y;
static int bgpalette[] = {0, 3, 3, 3};
static int sprpalette1[] = {0, 1, 2, 3};
static int sprpalette2[] = {0, 1, 2, 3};
static unsigned long colours[4] = {0xF4FFF4, 0xC0D0C0, 0x80A080, 0x001000};
struct sprite {
int y, x, tile, flags;
};
enum {
PRIO = 0x80,
VFLIP = 0x40,
HFLIP = 0x20,
PNUM = 0x10
};
enum LCD_INT {
LCD_HBLANK = 1,
LCD_VBLANK = 2,
LCD_OAM = 4,
LCD_LY = 8
};
void lcd_write_bg_palette(unsigned char n)
{
bgpalette[0] = (n>>0)&3;
bgpalette[1] = (n>>2)&3;
bgpalette[2] = (n>>4)&3;
bgpalette[3] = (n>>6)&3;
}
void lcd_write_spr_palette1(unsigned char n)
{
sprpalette1[0] = 0;
sprpalette1[1] = (n>>2)&3;
sprpalette1[2] = (n>>4)&3;
sprpalette1[3] = (n>>6)&3;
}
void lcd_write_spr_palette2(unsigned char n)
{
sprpalette2[0] = 0;
sprpalette2[1] = (n>>2)&3;
sprpalette2[2] = (n>>4)&3;
sprpalette2[3] = (n>>6)&3;
}
void lcd_write_scroll_x(unsigned char n)
{
scroll_x = n;
}
void lcd_write_scroll_y(unsigned char n)
{
scroll_y = n;
}
int lcd_get_line(void)
{
#ifdef DEBUG
return 0x90;
#else
if(lcd_line == 153 && (leftover % 456) >= 4)
return 0;
else
return lcd_line;
#endif
}
unsigned char lcd_get_stat(void)
{
unsigned char coincidence = (lcd_line == lcd_ly_compare) << 2;
return 0x80 | ly_int | oam_int | vblank_int | hblank_int | coincidence | lcd_mode;
}
void lcd_write_stat(unsigned char c)
{
ly_int = c&0x40;
oam_int = c&0x20;
vblank_int = c&0x10;
hblank_int = c&0x08;
}
static unsigned int *b;
void lcd_write_control(unsigned char c)
{
/* LCD just got turned on */
if(!lcd_enabled && (c & 0x80))
lcd_cycles = 0;
bg_enabled = !!(c & 0x01);
sprites_enabled = !!(c & 0x02);
sprite_size = !!(c & 0x04);
tilemap_select = !!(c & 0x08);
bg_tiledata_select = !!(c & 0x10);
window_enabled = !!(c & 0x20);
window_tilemap_select = !!(c & 0x40);
lcd_enabled = !!(c & 0x80);
}
unsigned char lcd_get_ly_compare(void)
{
return lcd_ly_compare;
}
void lcd_set_ly_compare(unsigned char c)
{
lcd_ly_compare = c;
}
void lcd_set_window_y(unsigned char n) {
window_y = n;
}
void lcd_set_window_x(unsigned char n) {
window_x = n;
}
static void POKE(unsigned int x, int y, int c)
{
b[(y*4+0)*640 + x*4+0] = c;
b[(y*4+0)*640 + x*4+1] = c;
b[(y*4+0)*640 + x*4+2] = c;
b[(y*4+0)*640 + x*4+3] = c;
b[(y*4+1)*640 + x*4+0] = c;
b[(y*4+1)*640 + x*4+1] = c;
b[(y*4+1)*640 + x*4+2] = c;
b[(y*4+1)*640 + x*4+3] = c;
b[(y*4+2)*640 + x*4+0] = c;
b[(y*4+2)*640 + x*4+1] = c;
b[(y*4+2)*640 + x*4+2] = c;
b[(y*4+2)*640 + x*4+3] = c;
b[(y*4+3)*640 + x*4+0] = c;
b[(y*4+3)*640 + x*4+1] = c;
b[(y*4+3)*640 + x*4+2] = c;
b[(y*4+3)*640 + x*4+3] = c;
}
static void swap(struct sprite *a, struct sprite *b)
{
struct sprite c;
c = *a;
*a = *b;
*b = c;
}
static void sort_sprites(struct sprite *s, int n)
{
int swapped, i;
do
{
swapped = 0;
for(i = 0; i < n-1; i++)
{
if(s[i].x > s[i+1].x)
{
swap(&s[i], &s[i+1]);
swapped = 1;
}
}
}
while(swapped);
}
static int sprites_update(int line, struct sprite *spr)
{
int i, c = 0;
for(i = 0; i < 40; i++)
{
int y;
y = mem_get_raw(0xFE00 + (i*4) + 0) - 16;
if(line < y || line >= y + 8 + (sprite_size*8))
continue;
spr[c].y = y;
spr[c].x = mem_get_raw(0xFE00 + (i*4) + 1) - 8;
spr[c].tile = mem_get_raw(0xFE00 + (i*4) + 2);
spr[c].flags = mem_get_raw(0xFE00 + (i*4) + 3);
c++;
if(c == 10)
break;
}
if(c)
sort_sprites(spr, c);
return c;
}
struct oam_cache
{
char colour;
char prio;
char pal;
};
static void sprite_fetch(int line, struct oam_cache *o)
{
struct sprite spr[10];
int i, x, sprite_count;
/* Fetch up to 10 in-range sprites for this scanline */
sprite_count = sprites_update(line, spr);
memset(o, 0, sizeof (struct oam_cache[160]));
/* Copy sprite pixels to oam_cache */
for(i = 0; i < sprite_count; i++)
{
int sprite_line;
unsigned short tile_addr;
unsigned char b1, b2, mask;
/* Sprite is too far right to ever render anything */
if(spr[i].x >= 160)
continue;
if(spr[i].flags & VFLIP)
sprite_line = (sprite_size ? 15 : 7) - (line - spr[i].y);
else
sprite_line = line - spr[i].y;
if(sprite_size)
tile_addr = 0x8000 + (spr[i].tile & 0xFE) * 16 + sprite_line * 2;
else
tile_addr = 0x8000 + spr[i].tile * 16 + sprite_line * 2;
b1 = mem_get_raw(tile_addr);
b2 = mem_get_raw(tile_addr + 1);
for(x = spr[i].x; x < spr[i].x + 8; x++)
{
int relx, new_col;
/* Sprite pixel is off the left hand side of the screen */
if(x < 0)
continue;
/* This pixel is offscreen, we're done with this sprite */
if(x >= 160)
break;
relx = x - spr[i].x;
mask = spr[i].flags & HFLIP ? 128>>(7-relx) : 128>>relx;
new_col = (!!(b2&mask))<<1 | !!(b1&mask);
/* We've already drawn this pixel, don't overwrite */
if(o[x].colour)
continue;
/* Pixel was blank, put our pixel's details in */
o[x].colour = new_col;
o[x].prio = spr[i].flags & PRIO;
o[x].pal = spr[i].flags & PNUM;
}
}
}
/* Process scanline 'line', cycle 'cycle' within that line */
static void lcd_do_line(int line, int cycle)
{
static struct oam_cache o[160];
static int line_fill, fetch_delay, window_lines, window_used_line, window_used_frame;
static unsigned char scx_low_latch;
if(fetch_delay)
{
fetch_delay--;
return;
}
if(line >= 144)
{
lcd_mode = 1;
window_lines = 0;
window_used_frame = 0;
return;
}
if(lcd_mode != 2 && cycle < 80)
{
lcd_mode = 2;
}
else
if(lcd_mode == 2 && cycle >= 80)
{
scx_low_latch = scroll_x & 7;
sprite_fetch(line, o);
lcd_mode = 3;
}
if(cycle < 93)
return;
if(lcd_mode == 3)
{
struct oam_cache *oc;
int colour = 0, bgcol;
unsigned int map_select, map_offset, tile_num, tile_addr, xm, ym;
unsigned char b1, b2, mask;
if(line >= window_y && window_enabled && line - window_y < 144 && (window_x - 7) <= line_fill)
{
if(!window_used_frame && line == window_y)
window_used_frame = 1;
if(!window_used_frame)
goto bg;
xm = line_fill - (window_x-7);
ym = window_lines;
map_select = window_tilemap_select;
window_used_line = 1;
}
else
{
bg:
if(!bg_enabled)
{
bgcol = 0;
goto skip_bg;
}
xm = (line_fill + (scroll_x & 0xF8) + scx_low_latch)%256;
ym = (line + scroll_y)%256;
map_select = tilemap_select;
}
map_offset = (ym/8)*32 + xm/8;
tile_num = mem_get_raw(0x9800 + map_select*0x400 + map_offset);
if(bg_tiledata_select)
tile_addr = 0x8000 + tile_num*16;
else
tile_addr = 0x9000 + ((signed char)tile_num)*16;
b1 = mem_get_raw(tile_addr+(ym%8)*2);
b2 = mem_get_raw(tile_addr+(ym%8)*2+1);
mask = 128>>(xm%8);
bgcol = (!!(b2&mask)<<1) | !!(b1&mask);
skip_bg:
oc = &o[line_fill];
if(sprites_enabled && oc->colour && ((oc->prio && !bgcol) || (!oc->prio)))
{
int *pal = oc->pal ? sprpalette2 : sprpalette1;
colour = colours[pal[(int)oc->colour]];
}
else
{
colour = colours[bgpalette[bgcol]];
}
POKE(line_fill, line, colour);
if(line_fill++ == 159)
{
lcd_mode = 0;
line_fill = 0;
if(window_used_line)
window_lines++;
window_used_line = 0;
scx_low_latch = 0;
}
}
}
static void lcd_interrupt(enum LCD_INT src)
{
new_level |= src;
if(!!irq_level != !!new_level)
interrupt(INTR_LCDSTAT);
}
int lcd_cycle(void)
{
/* Amount of cycles left over since the last full frame */
leftover = lcd_cycles % (456 * 154);
/* Each scanline is 456 cycles */
lcd_line = leftover / 456;
if(lcd_enabled)
{
if(ly_int)
{
if(lcd_line == lcd_ly_compare || (lcd_line == 153 && lcd_ly_compare == 0 && (leftover % 456) >= 4))
lcd_interrupt(LCD_LY);
}
if(oam_int && lcd_mode == 2)
lcd_interrupt(LCD_OAM);
if(vblank_int && lcd_line >= 144)
lcd_interrupt(LCD_VBLANK);
if(hblank_int && lcd_mode == 0)
lcd_interrupt(LCD_HBLANK);
lcd_do_line(lcd_line, leftover % 456);
}
if(lcd_line == 144 && prev_line == 143)
{
if(sdl_update())
return 0;
sdl_frame();
if(lcd_enabled)
{
interrupt(INTR_VBLANK);
}
}
prev_line = lcd_line;
lcd_cycles++;
irq_level = new_level;
new_level = 0;
return 1;
}
int lcd_init(void)
{
int r;
r = sdl_init();
if(r)
return 1;
b = sdl_get_framebuffer();
#ifdef DEBUG
lcd_write_control(91);
#endif
return 0;
}