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Live updating Open-Source mud, check it out @ port4k.com:4000

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BadPirate/port4kMUD

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Some time in 1997 a MUD (Multi User Dungeon) was launched under the name “AAA Stockmud”. It was launched by then 15 year old Kevin Lohman using the source code from Circlemud patch 11 by Jeremy Ellison. It grew a lot from there, eventually being put on a VERY extended hiatus when Kevin joined the Navy back in 2002. The source was made public at that time. And it was lost for a while. It’s 2016, and Jaxom (Kevin Lohman) has found it again.

Port 4000 MUD is A highly modified derivative of Circlemud which is in itself a derivative of Dikumud. (See the license file).

Build

  1. Clone Repo
  2. Configure ./configure
  3. Compile cd src; make
  4. Cross your fingers
  5. Fix any strange old timey C++ configuration issues.
  6. Share those fix here :)

Run

  1. Build (see above)
  2. Try running directly bin/circle
  3. Or run using the autorun script nohup ./autorun &
  4. Cross your fingers
  5. Telnet to localhost port 4000

Contribute

Bug fixes only to Daggerfall. If you’d like to add new features, please see the Github for Port 4k MUD, the official continuation of this source base.

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Live updating Open-Source mud, check it out @ port4k.com:4000

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