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FF of KCauldron build test34.71

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@Bogdan-G Bogdan-G released this 30 Oct 16:59
· 7 commits to master since this release

Notice: Draft a new release is made 30.10.2016 ~19h-20h (MSK)

Info by FFoKC-1.7.10-0.test34.71-server.jar:
0) testing's/reverting's/fix's (more 1 commit, not included in chronological order, simply summarized a few commits)

  1. goto gradle2.13
  2. PMD/FingBugs changes (few commits)
  3. update to MFF (few commits), last commit - MFF 18.10.16
  4. Add out-of-box fast leaves decay - https://gitlab.prok.pw/KCauldron/KCauldron/commit/7b03a5c0d11bccdef97a1a828f2011040e8e181b
  5. config option: Reduce update block Redstone Torch
  6. Add plugins info in crash report; - https://gitlab.prok.pw/KCauldron/KCauldron/commit/3359c026df552a437a47fa511f4947a3af35f6dc
  7. config option - SP: [PATCH] Don't spawn bonus ocelots when plugins spawn ocelots
  8. config option - PS: [PATCH] Allow capping number of attempts at spawning mobs
  9. update readme
  10. P: [PATCH] Do not load chunks for pathfinding;
  11. P: [PATCH] Reduce IO ops opening a new region file.
  12. P: [PATCH] Cap Entity Collisions - SPIGOT-1864: Improve entity collision capping
  13. off part dont_thread_sleep and attempt to remove too little sleep
  14. config option - dont thread sleep
  15. replace ThermiteRandom on XSTR
  16. more replace XSTR
  17. dont throw/crash game if already decorating
  18. replaces nextDouble -> nextFloat
  19. more buffers/try-catch
  20. spigot patch - dont limit player speed
  21. other spigot patches(?)
  22. Removed FlatMap to improve performance #407 - CyberdyneCC/Thermos#407
  23. config option - off spam Bukkit JavaPluginLoader

P.S. include old builds (not full(s)); yes, milti-file gihub load dont sort, the order of files when you select the download has been specified was otherwise