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Releases: DoctorDavinci/Enemy-Mine

Enemy Mine v0.1.2.1 for BDAc v1.2.2.1

19 Jul 18:36
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Enemy Mine v0.1.0.3 for BDAc v1.2.1.4

18 Jun 19:22
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Update for BD Armory Continued v1.2.1.4

Enemy Mine v0.1.0.2 for BDAc v1.2.1.3

18 Jun 19:20
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Update for BD Armory Continued v1.2.1.3

Enemy Mine v0.1.0.1 for BDAc v1.2.1.2

01 Jun 16:43
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Recompile for BDAc v1.2.1.2

Enemy Mine v0.1.0.0 for BDAc v1.2.1

07 May 19:02
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Enemy Mine

Adds Land Mines, Naval Mines, Depth Charges and Hedgehogs to KSP

PLEASE NOTE: Land Mines are virtually invisible when deployed (95%opacity) as well as ALL MINES WILL GO OFF REGARDLESS OF TEAM - THEY ARE EQUAL OPPORTUNITY KILLERS

Naval and Land Mines can be disarmed ...

  • Land Mine Disarming requires the use of the Mine Detector KIS attachable item ... Do not move faster than 1.5 m/s or the mine will go off
  • Naval Mines can de Disarmed in the above fashion as well as being able to be set off via the use of DWI mine Removal Equipment
  • DWI Mine Removal Equipment is used by attaching the "Ring of Death" to an aircraft and flying low across the water

Build Status License: GPL v3 License