Releases: DoctorDavinci/Enemy-Mine
Releases · DoctorDavinci/Enemy-Mine
Enemy Mine v0.1.2.1 for BDAc v1.2.2.1
Update to BDAc v1.2.2.1
Enemy Mine v0.1.0.3 for BDAc v1.2.1.4
Update for BD Armory Continued v1.2.1.4
Enemy Mine v0.1.0.2 for BDAc v1.2.1.3
Update for BD Armory Continued v1.2.1.3
Enemy Mine v0.1.0.1 for BDAc v1.2.1.2
Recompile for BDAc v1.2.1.2
Enemy Mine v0.1.0.0 for BDAc v1.2.1
Enemy Mine
Adds Land Mines, Naval Mines, Depth Charges and Hedgehogs to KSP
PLEASE NOTE: Land Mines are virtually invisible when deployed (95%opacity) as well as ALL MINES WILL GO OFF REGARDLESS OF TEAM - THEY ARE EQUAL OPPORTUNITY KILLERS
Naval and Land Mines can be disarmed ...
- Land Mine Disarming requires the use of the Mine Detector KIS attachable item ... Do not move faster than 1.5 m/s or the mine will go off
- Naval Mines can de Disarmed in the above fashion as well as being able to be set off via the use of DWI mine Removal Equipment
- DWI Mine Removal Equipment is used by attaching the "Ring of Death" to an aircraft and flying low across the water
Build Status License: GPL v3 License