Skip to content

Construct images in UiParser.ParseImage on the main thread to support… #89

Construct images in UiParser.ParseImage on the main thread to support…

Construct images in UiParser.ParseImage on the main thread to support… #89

Triggered via push September 14, 2024 08:40
Status Success
Total duration 7m 42s
Artifacts

main.yml

on: push
Fit to window
Zoom out
Zoom in

Annotations

12 warnings
docs
The following actions use a deprecated Node.js version and will be forced to run on node20: actions/setup-dotnet@v3. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
build-publish
The following actions use a deprecated Node.js version and will be forced to run on node20: actions/setup-dotnet@v3, coactions/setup-xvfb@v1. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
build-publish: Sandbox/GameImpl.cs#L33
The field 'GameImpl.tokenized' is never used
build-publish: Sandbox/GameImpl.cs#L465
Field 'GameImpl.Test.Point' is never assigned to, and will always have its default value
build-publish: Sandbox/GameImpl.cs#L467
Field 'GameImpl.Test.OtherTest' is never assigned to, and will always have its default value null
build-publish: Sandbox/GameImpl.cs#L464
Field 'GameImpl.Test.Vec' is never assigned to, and will always have its default value
build-publish: Sandbox/GameImpl.cs#L33
The field 'GameImpl.tokenized' is never used
build-publish: Sandbox/GameImpl.cs#L465
Field 'GameImpl.Test.Point' is never assigned to, and will always have its default value
build-publish: Sandbox/GameImpl.cs#L467
Field 'GameImpl.Test.OtherTest' is never assigned to, and will always have its default value null
build-publish: Sandbox/GameImpl.cs#L464
Field 'GameImpl.Test.Vec' is never assigned to, and will always have its default value
build-publish: ThirdParty/FNA/src/Graphics/PackedVector/HalfTypeHelper.cs#L22
The type name 'uif' only contains lower-cased ascii characters. Such names may become reserved for the language.
build-publish: ThirdParty/FNA/src/Utilities/FNADllMap.cs#L91
The 'ModuleInitializer' attribute is only intended to be used in application code or advanced source generator scenarios (https://learn.microsoft.com/dotnet/fundamentals/code-analysis/quality-rules/ca2255)