{
"John-Bush14/neoburner",
}
require("neoburner").setup({
-- needed
api_key = "*******"
port = "*****"
filesystem = "~/bitburner_files" -- where bitburner filesystem will be placed
-- optional
address = "ws://127.0.0.1", -- = localhost
servers = {"home"} -- servers wich will be able to be edited, can also be set to "*"
})
Shows screen breaking down ram usage.
Overwrites all files or only the files of <server> with the game's savefile's files. Can also be used to temporarily add a server to the filesystem without adding it to servers in config.