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Plasmaman Clothing Part 1 #8

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merged 9 commits into from
Mar 31, 2023

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MilkForever
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@MilkForever MilkForever commented Mar 31, 2023

About The Pull Request

Updates almost all plasmaman uniform sprites to look nicer, more consistent and less of a blurry mess.
Most uniforms have received minor edits, such as medical doctor, paramedic, shaft miner, janitor, Research Director, etc. These edits are mostly for better visual clarity or missing details that are in other envirosuits.

image
Edited shaft miner

The following jobs have gotten major changes in their sprites, including gloves and helmets: Captain, Hop, CE, Engineer, Atmos tech and CC Commander.
image
New Atmos tech

plasmaman
Complete uniform sprite sheet.

This is Part 1 because i want to apply the major changes shown to almost all uniforms but that will take a long time so i'd rather PR what i made right now so we can have some more decent looking plasmaman in the rebase

Why It's Good For The Game

Plasmaman sprites haven't been updated for 2 years and they're starting to show their age, and also look out of place with other departmental clothing.

Changelog

🆑
imageadd: Most of the plasmaman uniform sprites have been updated.
/:cl:

Modifies the captain, hop and central command helmets.
Modifies the sprites of almost all Plasmaman uniforms for better consistency.
The uniforms with the biggest changes are probably the captain, hop and CC commander.
@dwasint dwasint merged commit 139ac1a into Monkestation:master Mar 31, 2023
github-actions bot added a commit that referenced this pull request Mar 31, 2023
dwasint pushed a commit to dwasint/Monkestation2.0 that referenced this pull request Aug 22, 2023
…nent (tgstation#77539)

Hey there,

I've personally fallen for this stupid thing twice (in tgstation#77503 and tgstation#75627
(d357516)), so I decided to spend a few
hours to crack out a unit test to ensure that I (and no one else) falls
for this stupid thing again.

Let me know if there's a smarter way to code something like this, but I
couldn't figure out a better way to accomodate the current framework and
be as agnostic to certain oddities as possible.
Catches stuff like this:

```txt
[2023-08-11 21:10:04.019]     FAILURE #1: The mob Garden Gnome does not have ANY instances of TRAIT_SUBTREE_REQUIRED_ELEMENT, but has a planning subtree (/datum/ai_planning_subtree/target_retaliate) that requires it! at code/modules/unit_tests/ensure_subtree_element.dm:45
 -     FAILURE Monkestation#2: The mob the morph does not have ANY instances of TRAIT_SUBTREE_REQUIRED_ELEMENT, but has a planning subtree (/datum/ai_planning_subtree/target_retaliate) that requires it! at code/modules/unit_tests/ensure_subtree_element.dm:45
 -     FAILURE Monkestation#3: The mob the guard spiderling (946) does not have ANY instances of TRAIT_SUBTREE_REQUIRED_ELEMENT, but has a planning subtree (/datum/ai_planning_subtree/target_retaliate/to_flee) that requires it! at code/modules/unit_tests/ensure_subtree_element.dm:45
 -     FAILURE Monkestation#4: The mob the ambush spiderling (255) does not have ANY instances of TRAIT_SUBTREE_REQUIRED_ELEMENT, but has a planning subtree (/datum/ai_planning_subtree/target_retaliate/to_flee) that requires it! at code/modules/unit_tests/ensure_subtree_element.dm:45
 -     FAILURE Monkestation#5: The mob the scout spiderling (375) does not have ANY instances of TRAIT_SUBTREE_REQUIRED_ELEMENT, but has a planning subtree (/datum/ai_planning_subtree/target_retaliate/to_flee) that requires it! at code/modules/unit_tests/ensure_subtree_element.dm:45
 -     FAILURE Monkestation#6: The mob the flesh spiderling (337) does not have ANY instances of TRAIT_SUBTREE_REQUIRED_ELEMENT, but has a planning subtree (/datum/ai_planning_subtree/target_retaliate/to_flee) that requires it! at code/modules/unit_tests/ensure_subtree_element.dm:45
 -     FAILURE Monkestation#7: The mob the hunter spiderling (869) does not have ANY instances of TRAIT_SUBTREE_REQUIRED_ELEMENT, but has a planning subtree (/datum/ai_planning_subtree/target_retaliate/to_flee) that requires it! at code/modules/unit_tests/ensure_subtree_element.dm:45
 -     FAILURE Monkestation#8: The mob the nurse spiderling (629) does not have ANY instances of TRAIT_SUBTREE_REQUIRED_ELEMENT, but has a planning subtree (/datum/ai_planning_subtree/target_retaliate/to_flee) that requires it! at code/modules/unit_tests/ensure_subtree_element.dm:45
 -     FAILURE Monkestation#9: The mob the tangle spiderling (19) does not have ANY instances of TRAIT_SUBTREE_REQUIRED_ELEMENT, but has a planning subtree (/datum/ai_planning_subtree/target_retaliate/to_flee) that requires it! at code/modules/unit_tests/ensure_subtree_element.dm:45
 -     FAILURE Monkestation#10: The mob the broodmother spiderling (855) does not have ANY instances of TRAIT_SUBTREE_REQUIRED_ELEMENT, but has a planning subtree (/datum/ai_planning_subtree/target_retaliate/to_flee) that requires it! at code/modules/unit_tests/ensure_subtree_element.dm:45
 -     FAILURE Monkestation#11: The mob the viper spiderling (519) does not have ANY instances of TRAIT_SUBTREE_REQUIRED_ELEMENT, but has a planning subtree (/datum/ai_planning_subtree/target_retaliate/to_flee) that requires it! at code/modules/unit_tests/ensure_subtree_element.dm:45
 -     FAILURE Monkestation#12: The mob the tarantula spiderling (963) does not have ANY instances of TRAIT_SUBTREE_REQUIRED_ELEMENT, but has a planning subtree (/datum/ai_planning_subtree/target_retaliate/to_flee) that requires it! at code/modules/unit_tests/ensure_subtree_element.dm:45
 -     FAILURE Monkestation#13: The mob the spiderling (100) does not have ANY instances of TRAIT_SUBTREE_REQUIRED_ELEMENT, but has a planning subtree (/datum/ai_planning_subtree/target_retaliate/to_flee) that requires it! at code/modules/unit_tests/ensure_subtree_element.dm:45
```

(ignore the part about gnomes and morphs, this was an earlier version of
the unit test. everything else was relevant and is fixed)
:cl:
fix: Growing spiders will now retaliate against you like they were
always meant to.
/:cl:
@MilkForever MilkForever deleted the Plasmaman-clothing-1 branch September 7, 2023 02:48
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2 participants