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3D-Viewing-and-Shaders

OpenGL by implementing the Phong shader model

to run

  • Navigate to the project folder in the terminal
  • run make
  • run ./hw3

i have included a print screen of the final result. USE WASD Keys in the keyboard with the mouse to move the object from 2d to 3d.

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OpenGL by implementing the Phong shader model

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