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Lag out-of-bounds glitch #108

Closed
3 of 9 tasks
NooctisUGC opened this issue Apr 4, 2024 · 4 comments
Closed
3 of 9 tasks

Lag out-of-bounds glitch #108

NooctisUGC opened this issue Apr 4, 2024 · 4 comments
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bug Something isn't working perk :: lag

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@NooctisUGC
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NooctisUGC commented Apr 4, 2024

Bug description

Someone reported to me with video proof. They came back from AFK and rolled "LAG" which teleported them outside of the map.

Invisibility RTD - When you jump and why in the motion of jumping you switch weapon and you lose all momentum. If you Spam scroll wheel you can basically glide

Report checks

Please describe the bug in the section above, then post it and tick the correct boxes below.

Required

  • The bug does not have an open issue.
  • I have described the bug.
  • I mentioned whether the bug is sporadic or systematic.

Optional

  • Steps to reproduce the bug are known and have been described.
  • I have access to server error logs and have provided them, if any.
  • I am able to check the RTD version (sm_cvar sm_rtd2_version) and have specified it.
  • I have access to RTD default configuration file (rtd2_perks.default.cfg) and can confirm it's the one bundled with plugin release archive.
  • I have access to RTD custom configurati

on file (rtd2_perks.custom.cfg or other) and have attached it to this issue.

  • The issue is related to a particular perk, which has been specified by a label.
Team.Fortress.2.2024.04.05.-.01.50.52.06.mp4
Video_zonder_titel_Gemaakt_met_Clipchamp.mp4
@NooctisUGC NooctisUGC added the bug Something isn't working label Apr 4, 2024
@NooctisUGC
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The RTD version is the latest one. I believe you worked with @Wheretf2 on it.

UGC Staff - Noctis

@Phil25
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Phil25 commented Apr 4, 2024

I'm aware of the weapon switching thing during Invisibility. It's not intentional but it's a result of another approach to turn a player invisible which is easier for me to work with at the cost of forfeiting a lot of control over the effect. Having said that, I'm not seeing any exploit potential when it comes to this, and since it's a result of an explicit player action (i.e. not random or a side effect of something basic like walking), I'm not looking to fix it, as that would likely mean reimplementing the whole thing again.

As for the Lag issue, I did have another report when a player got teleported slightly into a wall from which they were unable to move (which is weird because Lag doesn't teleport the player to coordinates they haven't been to before, I think it might be either a result of actual latency or some floating point error when the perk saves coordinates). Since this seems to be an edge case, I could add the unstuck prevention when the perk ends, similar to what Tiny Mann has.

EDIT: I just watched the Lag video you provided and I wrongly assumed it was the same thing I was taking about. I'll take a closer look at what might be going on.

@NooctisUGC
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I see' That's all good. Figured I'd let you know incase this was needing to be fixed

@Phil25 Phil25 changed the title Lag/Invisibility - Possible bugs Lag out-of-bounds glitch May 1, 2024
@Phil25
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Phil25 commented May 1, 2024

Fixed in 2.5.5.

I also renamed this issue for clarity that only the Lag glitch was addressed.

@Phil25 Phil25 closed this as completed May 1, 2024
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