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Map Boundaries

SquarerFive edited this page Feb 21, 2021 · 1 revision

Map grid bounds are defined as [[min_x, min_y, min_z], [max_x, max_y, max_z]]. The Y value must be the same for both ends as the mod takes a top-down approach onto the level.

  • CQ Wake Island: [[-768, 2048, -768], [768, 2048, 768]]
  • TDM Noshahr Canals: [[-512, 2048, 128], [-128, 2048, 512]]
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