Skip to content

VaclavElias/Stride.BepuPhysics

 
 

Repository files navigation

Bepu Physics V2 Integration with Stride 3D - Work in Progress

Informations

Build nuget package

Integrating Bepu Physics v2 into Stride.

Check out the Docs in the wiki. (WIP)

Features

  1. Simulations: Highly configurable simulation & multi-simulation.
  2. Bodies: Static, dynamic, and kinematic.
  3. Colliders: MeshCollider, ConvexHullCollider, Box, Sphere, Cylinder, Capsule, Triangle (Note: MeshCollider is categorized as a container; further details are available in the documentation).
  4. Constraints: All (Refer to Bepu Docs for more details.).
  5. Collision Handler by body, Trigger, RayCast & SweepCast.
  6. CharacterBuilder/Controller & CarBuilder/Controller.
  7. Navigation (WIP).
  8. Numerous of samples utility scripts & scenes to aid understanding how to use.
  9. INSANE performances ❤️
  10. Wiki

Releases

No releases published

Packages

No packages published

Languages

  • C# 100.0%