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Active Effects

JFranklin3000 edited this page Nov 11, 2023 · 21 revisions

Here are the current fields that can be changed with Active Effects, by Actor.

Common

Actors: Power Ranger, GI JOE, Transformer, Pony, NPC, Vehicle, Zord, Megaform Zord

Attribute Key Type
system.canMorph Boolean
system.canTransform Boolean
system.color String
system.conditioning Number
system.defenses.cleverness.armor Number
system.defenses.cleverness.base Number
system.defenses.cleverness.bonus Number
system.defenses.cleverness.essence String
system.defenses.cleverness.morphed Number
system.defenses.cleverness.name String
system.defenses.evasion.armor Number
system.defenses.evasion.base Number
system.defenses.evasion.bonus Number
system.defenses.evasion.essence String
system.defenses.evasion.morphed Number
system.defenses.evasion.name String
system.defenses.willpower.armor Number
system.defenses.willpower.base Number
system.defenses.willpower.bonus Number
system.defenses.willpower.essence String
system.defenses.willpower.morphed Number
system.defenses.willpower.name String
system.defenses.toughness.armor Number
system.defenses.toughness.base Number
system.defenses.toughness.bonus Number
system.defenses.toughness.essence String
system.defenses.toughness.morphed Number
system.defenses.cleverness.name String
system.description String
system.energon.dark.value Number
system.energon.normal.max Number
system.energon.normal.value Number
system.energon.primal.value Number
system.energon.red.value Number
system.energon.synthEn.value Number
system.essenceShifts.smarts.shiftDown Number
system.essenceShifts.smarts.shiftUp Number
system.essenceShifts.social.shiftDown Number
system.essenceShifts.social.shiftUp Number
system.essenceShifts.speed.shiftDown Number
system.essenceShifts.speed.shiftUp Number
system.essenceShifts.strength.shiftDown Number
system.essenceShifts.strength.shiftUp Number
system.health.bonus Number
system.health.max Number
system.health.origin Number
system.health.value Number
system.initiative.edge Boolean
system.initiative.modifier Number
system.initiative.shiftDown Number
system.initiative.shiftUp Number
system.initiative.snag Boolean
system.isMorphed Boolean
system.isTransformed Boolean
system.movement.aerial.altMode Number
system.movement.aerial.base Number
system.movement.aerial.bonus Number
system.movement.aerial.morphed Number
system.movement.aerial.total Number
system.movement.ground.altMode Number
system.movement.ground.base Number
system.movement.ground.bonus Number
system.movement.ground.morphed Number
system.movement.ground.total Number
system.movement.swim.altMode Number
system.movement.swim.base Number
system.movement.swim.bonus Number
system.movement.swim.morphed Number
system.movement.swim.total Number
system.powers.personal.max Number
system.powers.personal.value Number
system.powers.sorcerous.max Number
system.powers.personal.value Number
system.size String
system.stun.max Number
system.stun.min Number
system.stun.value Number
system.skills.spellcasting.edge Boolean
system.skills.spellcasting.isSpecialized Boolean
system.skills.spellcasting.modifier Number
system.skills.spellcasting.shift String
system.skills.spellcasting.shiftDown Number
system.skills.spellcasting.shiftUp Number
system.skills.spellcasting.snag Boolean
system.skills.athletics.edge Boolean
system.skills.athletics.isSpecialized Boolean
system.skills.athletics.modifier Number
system.skills.athletics.shift String
system.skills.athletics.shiftDown Number
system.skills.athletics.shiftUp Number
system.skills.athletics.snag Boolean
system.skills.brawn.edge Boolean
system.skills.brawn.isSpecialized Boolean
system.skills.brawn.modifier Number
system.skills.brawn.shift String
system.skills.brawn.shiftDown Number
system.skills.brawn.shiftUp Number
system.skills.brawn.snag Boolean
system.skills.intimidation.edge Boolean
system.skills.intimidation.isSpecialized Boolean
system.skills.intimidation.modifier Number
system.skills.intimidation.shift String
system.skills.intimidation.shiftDown Number
system.skills.intimidation.shiftUp Number
system.skills.intimidation.snag Boolean
system.skills.might.edge Boolean
system.skills.might.isSpecialized String
system.skills.might.modifier Number
system.skills.might.shift String
system.skills.might.shiftDown Number
system.skills.might.shiftUp Number
system.skills.acrobatics.edge Boolean
system.skills.acrobatics.isSpecialized Boolean
system.skills.acrobatics.modifier Number
system.skills.acrobatics.shift String
system.skills.acrobatics.shiftDown Number
system.skills.acrobatics.shiftUp Number
system.skills.acrobatics.snag Boolean
system.skills.driving.edge Boolean
system.skills.driving.isSpecialized Boolean
system.skills.driving.modifier Number
system.skills.driving.shift String
system.skills.driving.shiftDown Number
system.skills.driving.shiftUp Number
system.skills.driving.snag Boolean
system.skills.finesse.edge Boolean
system.skills.finesse.isSpecialized Boolean
system.skills.finesse.modifier Number
system.skills.finesse.shift String
system.skills.finesse.shiftDown Number
system.skills.finesse.shiftUp Number
system.skills.finesse.snag Boolean
system.skills.infiltration.edge Boolean
system.skills.infiltration.isSpecialized Boolean
system.skills.infiltration.modifier Number
system.skills.infiltration.shift String
system.skills.infiltration.shiftDown Number
system.skills.infiltration.shiftUp Number
system.skills.infiltration.snag Boolean
system.skills.targeting.edge Boolean
system.skills.targeting.isSpecialized Boolean
system.skills.targeting.modifier Number
system.skills.targeting.shift String
system.skills.targeting.shiftDown Number
system.skills.targeting.shiftUp Number
system.skills.targeting.snag Boolean
system.skills.alertness.edge Boolean
system.skills.alertness.isSpecialized Boolean
system.skills.alertness.modifier Number
system.skills.alertness.shift String
system.skills.alertness.shiftDown Number
system.skills.alertness.shiftUp Number
system.skills.alertness.snag Boolean
system.skills.culture.edge Boolean
system.skills.culture.isSpecialized Boolean
system.skills.culture.modifier Number
system.skills.culture.shift String
system.skills.culture.shiftDown Number
system.skills.culture.shiftUp Number
system.skills.culture.snag Boolean
system.skills.science.edge Boolean
system.skills.science.isSpecialized Boolean
system.skills.science.modifier Number
system.skills.science.shift String
system.skills.science.shiftDown Number
system.skills.science.shiftUp Number
system.skills.science.snag Boolean
system.skills.survival.edge Boolean
system.skills.survival.isSpecialized Boolean
system.skills.survival.modifier Number
system.skills.survival.shift String
system.skills.survival.shiftDown Number
system.skills.survival.shiftUp Number
system.skills.survival.snag Boolean
system.skills.technology.edge Boolean
system.skills.technology.isSpecialized Boolean
system.skills.technology.modifier Number
system.skills.technology.shift String
system.skills.technology.shiftDown Number
system.skills.technology.shiftUp Number
system.skills.technology.snag Boolean
system.skills.animalHandling.edge Boolean
system.skills.animalHandling.isSpecialized Boolean
system.skills.animalHandling.modifier Number
system.skills.animalHandling.shift String
system.skills.animalHandling.shiftDown Number
system.skills.animalHandling.shiftUp Number
system.skills.animalHandling.snag Boolean
system.skills.deception.edge Boolean
system.skills.deception.isSpecialized Boolean
system.skills.deception.modifier Number
system.skills.deception.shift String
system.skills.deception.shiftDown Number
system.skills.deception.shiftUp Number
system.skills.deception.snag Boolean
system.skills.performance.edge Boolean
system.skills.performance.isSpecialized Boolean
system.skills.performance.modifier Number
system.skills.performance.shift String
system.skills.performance.shiftDown Number
system.skills.performance.shiftUp Number
system.skills.performance.snag Boolean
system.skills.persuasion.edge Boolean
system.skills.persuasion.isSpecialized Boolean
system.skills.persuasion.modifier Number
system.skills.persuasion.shift String
system.skills.persuasion.shiftDown Number
system.skills.persuasion.shiftUp Number
system.skills.persuasion.snag Boolean
system.skills.streetwise.edge Boolean
system.skills.streetwise.isSpecialized Boolean
system.skills.streetwise.modifier Number
system.skills.streetwise.shift String
system.skills.streetwise.shiftDown Number
system.skills.streetwise.shiftUp Number
system.skills.streetwise.snag Boolean

Character

Actors: Power Ranger, GI JOE, Transformer, Pony

Attribute Key Type
system.background.pronouns String
system.background.role String
system.base.cleverness Number
system.base.evasion Number
system.base.toughness Number
system.base.willpower Number
system.bonuses.cleverness Number
system.bonuses.evasion Number
system.bonuses.toughness Number
system.bonuses.willpower Number
system.essences.strength Number
system.essences.speed Number
system.essences.smarts Number
system.essences.social Number
system.level Number
system.notes String

Transformer

Attribute Key Type
system.externalHardpoints Number
system.internalHarpoints Number
system.transformerFaction String

Machine

Actors: Vehicle, Zord, Megaform Zord

Transformer

Attribute Key Type
system.canHover Boolean
system.defenses.toughness.usesDrivers Boolean
system.defenses.toughness.value Number
system.defenses.evasion.usesDrivers Boolean
system.defenses.evasion.value Number
system.defenses.willpower.usesDrivers Boolean
system.defenses.willpower.value Number
system.defenses.cleverness.usesDrivers Boolean
system.defenses.cleverness.value Number

Zord Base

Actors: Zord, Megaform Zord

Attribute Key Type
system.essences.strength.usesDrivers Boolean
system.essences.strength.value Number
system.essences.speed.usesDrivers Boolean
system.essences.speed.value Number
system.essences.smarts.usesDrivers Boolean
system.essences.smarts.value Number
system.essences.social.usesDrivers Boolean
system.essences.social.value Number

Zord

Attribute Key Type
system.isCombiner Boolean
system.prerequisite String
system.ranger String

Megaform Zord

Attribute Key Type
system.health Number

NPC

Attribute Key Type
system.defenses.toughness.value Number
system.defenses.evasion.value Number
system.defenses.willpower.value Number
system.defenses.cleverness.value Number
system.threatLevel Number

Vehicle

Attribute Key Type
system.crew.description String
system.crew.numDrivers Number
system.crew.numPassengers Number
system.firepoints.description String
system.firepoints.value Number
system.threatLevel Number