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My Master's Final Project - A VR game that features IK body with physicalised hands (tracked using Oculus SDK), aiming to improve embodiment.

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HAND-TRACKED VIRTUAL BODY FOR VR EXPERIENCES (Unity) — Meta Quest 2 (VR)

  • Designed & coded A VR experience that features an IK body with physics-based hands (hands were tracked using Oculus SDK), aiming to improve embodiment; and deployed the app on Meta Quest 2.

  • Made curved menus and hand-gesture-based interaction & locomotion system.

Demo link:

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My Master's Final Project - A VR game that features IK body with physicalised hands (tracked using Oculus SDK), aiming to improve embodiment.

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