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cue/load: use constructor for fileSystem
Currently `cue/load.fileSystem` uses an `init` method rather than a constructor function. There doesn't seem to be any good reason for that, so just use a regular constructor function and use a pointer type. Signed-off-by: Roger Peppe <rogpeppe@gmail.com> Change-Id: I279a469095a66c0c1acc51da2255fc896a6efd6c Reviewed-on: https://review.gerrithub.io/c/cue-lang/cue/+/1197528 Reviewed-by: Paul Jolly <paul@myitcv.io> Unity-Result: CUE porcuepine <cue.porcuepine@gmail.com> TryBot-Result: CUEcueckoo <cueckoo@cuelang.org>
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