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Rotary-Wing Aircraft Plugin Example

This is a barebones example project to demonstrate a working Rotary-Wing Aircraft plugin setup for Unreal Engine.

Getting Started

  1. Ensure you have Git and Git LFS installed on your system.
  2. Ensure you have a C++ IDE installed and setup for working with Unreal Engine. (See the Unreal docs for setting up Visual Studio.)
  3. Open a terminal in your Unreal projects directory (by default ~/Documents/Unreal Projects on Windows)
  4. Run:
    git clone --recursive https://github.com/dannymcgee/Unreal_HeliExample.git ./HeliExample
  5. Navigate into the HeliExample directory, right-click the HeliExample.uproject file, and select Generate Visual Studio project files
  6. Open HeliExample.sln in Visual Studio
  7. Run the default HeliExample | Development Editor target

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