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Organize the shader catalogue #96

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originalnicodr opened this issue Mar 24, 2022 · 2 comments
Open

Organize the shader catalogue #96

originalnicodr opened this issue Mar 24, 2022 · 2 comments
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needs author We need someone to help write this reshade guide For guides related to ReShade itself to-do Someone will work on this eventually

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@originalnicodr
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Currently, the shader catalogue is divided into these sections:

  • Essentials
    • Depth of Field
    • Deband
  • Screenshotting
    • Composition Stuff
    • Histograms
    • Hotsampling
  • "Graphics improvements"
    • Anti Aliasing
    • Raytracing
    • Ambient Occlusion
    • Reflections
    • Bloom
    • Light Rays
  • Fun effects
  • Painty shaders
  • Outlines
  • Lens Flare
  • Screenshot with alpha pixels
  • Images
  • Styles
  • Masking
  • Common software editing tools
    • Editing
    • Sharpening and texture
    • Tonemapping and color grading
    • Film grain
    • Chromatic Aberration
    • Emboss
    • Extra
  • LUTs

The "Fun effects" category is being used almost as a wildcard for everything that doesn't fit in the other categories. It would be nice to have subsections or entirely other sections to classify those shaders in a more specific way.

@originalnicodr originalnicodr added to-do Someone will work on this eventually needs author We need someone to help write this labels Mar 24, 2022
@moyevka
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moyevka commented Apr 1, 2022

Is Fraulk's LUT site linked in the repo? I think it should be dropped in the LUTs section at the bottom.

@originalnicodr originalnicodr added the reshade guide For guides related to ReShade itself label Apr 6, 2022
@originalnicodr originalnicodr self-assigned this Apr 13, 2022
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needs author We need someone to help write this reshade guide For guides related to ReShade itself to-do Someone will work on this eventually
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