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fix: sample CustomOptionsConfiguration missing asset
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vaind committed Nov 4, 2022
1 parent 299cfc1 commit 098d4a8
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Showing 7 changed files with 28 additions and 6 deletions.
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@@ -0,0 +1,14 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: cf00f463fb8394bd4aaa371f7db39685, type: 3}
m_Name: CustomOptionsConfiguration
m_EditorClassIdentifier:

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Expand Up @@ -17,7 +17,7 @@ MonoBehaviour:
<CaptureInEditor>k__BackingField: 1
<EnableLogDebouncing>k__BackingField: 0
<TracesSampleRate>k__BackingField: 0
<AutoInstrumentPerformance>k__BackingField: 0
<PerformanceAutoInstrumentation>k__BackingField: 0
<AutoSessionTracking>k__BackingField: 1
<AutoSessionTrackingInterval>k__BackingField: 30000
<ReleaseOverride>k__BackingField:
Expand Down Expand Up @@ -47,7 +47,7 @@ MonoBehaviour:
<MacosNativeSupportEnabled>k__BackingField: 1
<LinuxNativeSupportEnabled>k__BackingField: 1
<Il2CppLineNumberSupportEnabled>k__BackingField: 1
<OptionsConfiguration>k__BackingField: {fileID: 11400000, guid: bda1a724b0875436aade31393b0129c0,
<OptionsConfiguration>k__BackingField: {fileID: 11400000, guid: 0f38fa91024b747cebbd0d10e603e363,
type: 2}
<Debug>k__BackingField: 1
<DebugOnlyInEditor>k__BackingField: 0
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Expand Up @@ -2,7 +2,7 @@
using UnityEngine;

/// Learn more at https://docs.sentry.io/platforms/unity/configuration/options/#programmatic-configuration
[CreateAssetMenu(fileName = "Assets/Resources/Sentry/CustomOptionsConfiguration", menuName = "Sentry/CustomOptionsConfiguration", order = 999)]
[CreateAssetMenu(fileName = "Assets/Resources/Sentry/CustomOptionsConfiguration.cs", menuName = "Sentry/CustomOptionsConfiguration", order = 999)]
public class CustomOptionsConfiguration : ScriptableOptionsConfiguration
{
/// See base class for documentation.
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Expand Up @@ -34,7 +34,7 @@ GraphicsSettings:
- {fileID: 16000, guid: 0000000000000000f000000000000000, type: 0}
- {fileID: 16001, guid: 0000000000000000f000000000000000, type: 0}
- {fileID: 17000, guid: 0000000000000000f000000000000000, type: 0}
- {fileID: 16003, guid: 0000000000000000f000000000000000, type: 0}
- {fileID: 16002, guid: 0000000000000000f000000000000000, type: 0}
m_PreloadedShaders: []
m_SpritesDefaultMaterial: {fileID: 10754, guid: 0000000000000000f000000000000000,
type: 0}
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Expand Up @@ -794,7 +794,7 @@ PlayerSettings:
incrementalIl2cppBuild: {}
suppressCommonWarnings: 1
allowUnsafeCode: 0
additionalIl2CppArgs:
additionalIl2CppArgs: ' --emit-source-mapping'
scriptingRuntimeVersion: 1
gcIncremental: 0
assemblyVersionValidation: 1
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2 changes: 1 addition & 1 deletion test/Scripts.Integration.Test/Scripts/SmokeTestOptions.cs
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Expand Up @@ -13,4 +13,4 @@ public override void ConfigureAtRuntime(SentryUnityOptions options)
Debug.Log("Sentry: SmokeTestOptions - ConfigureAtRuntime called");
SmokeTester.Configure(options);
}
}
}

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