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fix: WebRequests breaking on iOS (#1699)
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bitsandfoxes committed Jun 21, 2024
1 parent 2729de0 commit 32e1b08
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1 change: 1 addition & 0 deletions CHANGELOG.md
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### Fixes

- On iOS, UnityWebRequests no longer break due to the native SDK appending the request URL a second time ([#1699](https://github.com/getsentry/sentry-unity/pull/1699))
- The SDKs loglevel now also applies to sentry-cli logging ([#1693](https://github.com/getsentry/sentry-unity/pull/1693))
- When targeting Android, sentry-cli will now log to the editor console ([#1693](https://github.com/getsentry/sentry-unity/pull/1691))
- Fixed an issue with the SDK failing to automatically uploading debug symbols when exporting an `.aab` when targeting Android ([#1698](https://github.com/getsentry/sentry-unity/pull/1698))
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3 changes: 2 additions & 1 deletion src/Sentry.Unity.Editor.iOS/NativeOptions.cs
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Expand Up @@ -37,7 +37,8 @@ internal static string Generate(SentryUnityOptions options)
@""sendDefaultPii"" : @{ToObjCString(options.SendDefaultPii)},
@""attachScreenshot"" : @{ToObjCString(options.AttachScreenshot)},
@""release"" : @""{options.Release}"",
@""environment"" : @""{options.Environment}""
@""environment"" : @""{options.Environment}"",
@""enableNetworkBreadcrumbs"" : @NO
}};
NSError *error = nil;
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