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feat: GPU interface #2

Merged
merged 1 commit into from
Oct 18, 2018
Merged

feat: GPU interface #2

merged 1 commit into from
Oct 18, 2018

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@bruno-garcia bruno-garcia merged commit c6d7093 into master Oct 18, 2018
@bruno-garcia bruno-garcia deleted the feature/gpu-interface branch October 18, 2018 10:32
bruno-garcia added a commit to getsentry/sentry-unity-lite that referenced this pull request Dec 22, 2020
semuserable added a commit that referenced this pull request Mar 11, 2021
…ng; BugFarmScene.unity common scripts object with one BugFarm instance
semuserable added a commit that referenced this pull request Apr 19, 2021
bitsandfoxes added a commit that referenced this pull request Aug 3, 2021
bitsandfoxes added a commit that referenced this pull request Aug 6, 2021
* added build post process for xcode

* fixed pathing

* moved ios post processing into new proj

* cleanup

* added Editor.iOS to solution

* renamed post process

* stabilize

* stabilize cleanup

* first wip dictionary

* split build post process up

* split main modifier and added tests

* removed temp files

* added cocoa as submodule

* added cocoa build to buildtargets

* removed .framework from assets

* removed framework meta from gitignore for iOS targeting

* fixed cocoa clean

* fixed plugin path

* added native options generation tests

* tweaked native options generation

* added more options to native options

* newlines are the worst.. -.-

* csproj cleanup

* cocoa build script cleanup

* added test xcodeproj

* added sentry xcode project tests & added opt out options for native

* cleanup

* added ios opt out to options

* cleanup

* removed dummy template

* updated .gitignore

* updated .gitignore

* package dev cleanup

* reverted unity project settings

* removed unused variable

* added framework validation

* cleanup

* CI iOS module test

* review

* review #2

* review

* moved building cocoa into build.targets

* moar review

* fixed ios tool path for editor.ios

* fixed pii option name in native options

* skip copying unchanged files

* replaced copy testfiles target with built-in itemgroup

* excluded clang tests for non MacOSX platforms

* review fixes

* updated CHANGELOG.md

* added missing cocoa submodule restoration

* fixed inconsistent paths

* fixed restoring submodules

Co-authored-by: Bruno Garcia <bruno@brunogarcia.com>
bitsandfoxes added a commit that referenced this pull request Sep 21, 2021
bitsandfoxes added a commit that referenced this pull request Jan 13, 2022
bitsandfoxes added a commit that referenced this pull request Feb 7, 2022
* unity bump

* updated unity version

* bumped 2019.4.34f1

* updated samples project to 2019.4.34f1

* 2021.2 now netstandard 2.1

* released artifact from lowest supported unity version

* 'fixed' CI

* 'fixed' CI

* excluding 2021.2 and newer from running tests

* CI exclusion test #2

* CI exclusion test #3

* Apply suggestions from code review

Co-authored-by: LucasZF <lucas-zimerman1@hotmail.com>

* use ns2.1 only on tests

* moved .ns2.1 to target for tests

* test reset after reset

* fixed *all* the version numbers

* bumped sample too

* sticking with 2019.4.34 because 35 is broken

* sample to 34, not running on 21 for 2021.2.

* fixed if

* bumped to 2021.2.10

Co-authored-by: Bruno Garcia <bruno@brunogarcia.com>
Co-authored-by: LucasZF <lucas-zimerman1@hotmail.com>
bitsandfoxes added a commit that referenced this pull request Feb 23, 2022
bitsandfoxes added a commit that referenced this pull request Sep 28, 2022
bitsandfoxes added a commit that referenced this pull request Sep 29, 2022
* feat: scene-load transctions based on SceneManagerAPI

* Update package-dev/Runtime/SentryInitialization.cs

* creating span for loading

* capturing scene load transaction during startup

* refactored the self initialization flag

* creating spans through runtime initialzation and added test setup

* finished startup capture & added tests

* tweaked tests

* tests & naming

* test asmdef editor exclusive

* asmdef for runtime tests only

* removed argument check in smoketest configure

* logging cleanup

* disabling auto session tracking on WebGL

* removing expected session from smoketest

* initialize later on webgl

* Revert "Merge branch 'main' into feat/scene-load-tx"

This reverts commit 74a520c, reversing
changes made to bcd55a9.

* 2020 symbol upload expectations

* renamed runtime spans

* span remame

* uncompressed webgl builds for local convenience

* disabling runtime tracing on WebGL

* removed jetbrains annotations

* unity 2020.3 guard

* fixed broken merge

* rest of the merge

* Updated CHANGELOG.md

* just scene loading

* Updated CHANGELOG.md

* cleanup

* cleanup #2

* logging

* revolved broken class naming

* fixed span names

* removed builder changes

* test using dummy dsn

* added dev-only comment to local integration test script

Co-authored-by: bitsandfoxes <reg@bitfox.at>
bitsandfoxes added a commit that referenced this pull request Oct 5, 2022
* feat: scene-load transctions based on SceneManagerAPI

* Update package-dev/Runtime/SentryInitialization.cs

* creating span for loading

* capturing scene load transaction during startup

* refactored the self initialization flag

* creating spans through runtime initialzation and added test setup

* finished startup capture & added tests

* tweaked tests

* tests & naming

* test asmdef editor exclusive

* asmdef for runtime tests only

* removed argument check in smoketest configure

* logging cleanup

* disabling auto session tracking on WebGL

* removing expected session from smoketest

* initialize later on webgl

* Revert "Merge branch 'main' into feat/scene-load-tx"

This reverts commit 74a520c, reversing
changes made to bcd55a9.

* 2020 symbol upload expectations

* renamed runtime spans

* span remame

* uncompressed webgl builds for local convenience

* disabling runtime tracing on WebGL

* removed jetbrains annotations

* unity 2020.3 guard

* fixed broken merge

* rest of the merge

* Updated CHANGELOG.md

* just scene loading

* Updated CHANGELOG.md

* cleanup

* cleanup #2

* logging

* revolved broken class naming

* runtime init hooks

* Updated CHANGELOG.md

* Updated CHANGELOG.md

* span naming

* setting span name/desc

* first scene load name tweak

* cleanup

* cleanup

Co-authored-by: Ivan Dlugos <dlugos.ivan@gmail.com>
Co-authored-by: Ivan Dlugos <6349682+vaind@users.noreply.github.com>
bitsandfoxes added a commit that referenced this pull request Nov 3, 2022
bitsandfoxes added a commit that referenced this pull request Jun 5, 2023
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2 participants