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Releases: iamclint/Zeal

v0.4.10

09 Sep 23:55
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Release notes

update to 4.1

Changes since v0.4.00

  • update version
  • Merge branch 'master' of https://github.com/iamclint/Zeal
  • Add exception id to noncrashexceptioncode
  • Merge pull request #89 from CoastalRedwood/add_brewall_map_data
  • Add initial map z-filtering by level
  • Change map data source to Brewall maps
  • Merge pull request #86 from CoastalRedwood/map_labels
  • Add map labels support; sharpen position marker
  • Merge pull request #85 from cord-b/melody-internal-improvements
  • Moved kInvalidSpellId to EqStructures.h
  • Melody adjustments for variable naming, type consistency, and constants
  • Melody internal logic improvements
  • restore window state to normal on focus or new tell.
  • Merge pull request #84 from CoastalRedwood/map_updates
  • Merge pull request #83 from cord-b/fix-useitem-checks
  • Map: Add background alpha option and fix enable
  • Merge branch 'master' of https://github.com/iamclint/Zeal
  • fix compiler warning for lambda in tellwindows
  • Add defensive checks for useitem.
  • Switch map to use height and width, add search
  • Merge pull request #82 from CoastalRedwood/add_crash_sender_to_workflow
  • Update workflow (relocate xml, add crashes):
  • add crash sender to project to more easily package
  • fix potential crash in tellwindows DeactivateMainUI hook tell windows font size now reads from the primary chat windows size

What's Changed

New Contributors

Full Changelog: v0.4.00...v0.4.10

v0.4.00

01 Sep 03:53
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Release notes

update to 0.4.0

Changes since v0.3.8

  • Add crash sender execute on crash if exists
  • update version number
  • adjust physics slightly
  • Merge pull request #80 from CoastalRedwood/improve_map_zoom
  • Improve map zoom and add alignment option
  • change * tellwindow identifier to a space to look cleaner, fix bug where pressing enter to open your always chat here window chat would send a tell if it was last in a tell window capitalize first letter of name for tell window
  • Merge branch 'master' of https://github.com/iamclint/Zeal
  • make ui options for map functional
  • Merge pull request #79 from NilliP/UI
  • Move Pan Delay & FoV sliders
  • Merge pull request #78 from NilliP/UI
  • Add buttons to map tab
  • Add auto attack indicator to target ring
  • Merge pull request #77 from CoastalRedwood/add_github_release_workflow
  • Add github create_release workflow
  • fix for tell windows disappearing when zoning
  • Add percent conversion to pipe out data
  • Make tell windows close and free before saving to ini to stop empty windows from opening upon relog if tell windows were open when camped.
  • fix lev fall
  • Merge pull request #76 from CoastalRedwood/refine_zone_zoom_and_add_poi
  • Refine zone map zoom and add poi support
  • fix enter / and , when using always chat here
  • Merge pull request #73 from CoastalRedwood/add_zone_map
  • Merge pull request #74 from NilliP/UI
  • Add initial zoom support to zone map
  • Add key bindings and background to zone map
  • Add Zeal Cam & Map tabs
  • tab and shift+tab now cycle through tell windows item linking with always chat here will now link to your tell window if the tell window is focused
  • Update map support
  • Add initial zone_map support
  • Merge pull request #72 from NilliP/UI
  • Add 'Zeal_TellWindows' button
  • Player based setting for tellwindows with /tellwindows
  • fix bug where if always chat here was selected replies would fail into default chat channel Fix bug where merchants and pets would open tell windows Change get name to a regex search
  • fix error in replace_cmd for tell windows
  • add tell window functionality, some minor issues still such as npc tells open their own windows, and if you camp with tell windows open when you re open the game the windows are still opened but named chat 1 chat 2 ect.
  • fix missing usezealinput check for advanced input
  • clean up json in main loop of named pipe to be more readable, Add meta data to labels to include more things such as ticks for buffs.
  • fix typo
  • add tell window class, update levitate slightly in physics
  • expand on log command where you can log directly to log file

What's Changed

If the crash reporter is present inside the crashes folder (separate download atm) it will launch the crash sender upon crashing giving you the option to directly send the zip to me

Full Changelog: v0.3.8...v0.4.00

v0.3.8

12 Aug 09:49
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What's Changed

Remove debug message on auto inventory (null)
Add command /useitem
Add fill slider for target ring
Holding ctrl+clicking stacked items while a give window is open will place the item un stacked into the give.
Rearranged some spells for mages
Add EJ and SF tags to the wind of the north and south names in the spells context menu
Add auto attack indicator to named pipe output
Add raid information to named pipe output
Fixed the percent conversion not working on some channels
Raid window escape logic is now in place for those of us that want to use escape to close the raid window (toggle for this in updated options)
Update bluecon to work in tracking window as well
Fixed a crash that occurred sometimes when a map key was requested that was out of bounds
Fixed a crash that occurred when a mob was not visible to the client (beneath world or other)
Add %loc and %th for your players location and target health %

Full Changelog: v0.3.0...v0.3.7
Full Changelog: v0.3.7...v0.3.8