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Releases: lexogrine/csgo-react-hud

Lexogrine HUD 2.5.2

28 Jun 12:52
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  • Updated name of the HUD

Lexogrine HUD 2.5.1

28 Jun 11:09
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  • Updated Ancient & Anubis radars
  • Added missing flags
  • Fixed teams loading on wrong sides
  • Fixed two flashes showing as actively being hold instead of one

Lexogrine HUD 2.5.0

08 Jul 15:26
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  • Added better ADR support
  • Made radar more smooth & readable (bigger numbers)
  • Added weapon firing indicator for the radar
  • Added being flashed indicator for the radar
  • Added radar player scale for different heights
  • Added colors to smokes for CT / T
  • Updated React to v17
  • Updated svgs for killfeed
  • Added experimental conditional rerendering of side players' boxes for optimization
  • Communication in window overlay will now happen with IPC instead of socket.io - it should cut about ~3ms from screen update delay
  • Removed some of the old keybinds

Lexogrine HUD 2.4.0

08 Dec 20:24
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  • Improved camera video stream management
  • Fixed Alt+C keybind

Lexogrine HUD 2.0.1

30 May 12:29
b524c89
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  • Fixed hiding AR scoreboard through settings panel (requires LHM 2.0.1+)

Lexogrine HUD 2.0

26 May 19:47
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  • Added AR alpha implementation of scoreboard using CSS3D
  • Added fix for bug for big images added through custom settings panel

Lexogrine HUD 1.9.1

12 Mar 10:14
65e12f2
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  • Fixed (finally) loss round displaying
  • Updated dependencies
  • Removed node-sass as dependency

Lexogrine HUD 1.9.0

05 Feb 16:48
0e03886
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npm install required!

  • Added toggling upcoming match with Alt+M
  • Added toggling player preview with Alt+P
  • Moved from node-sass to sass
  • HUD in dev mode must be now launched with .env.development file and use in-LHM URL to work
  • HUD is now using new API endpoint to lower bandwidth usage
  • Fixed alive players on radar being displayed below dead

Lexogrine HUD 1.8.0

27 Jan 14:14
7cf3c97
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New features:

  • Image inputs can now be cleared from the LHM
  • Fixed weapons' size on killfeed
  • Fixed grenades' size
  • Fixed weapon colors
  • Added port lookup in development mode on Linux

Lexogrine HUD 1.7.1

11 Jan 09:40
d6f0f33
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New features:

  • Weapon icons are now inside HUD pack
  • Changed icons format from PNG to SVG to enable custom coloring
  • Fixed bomb's animation on radar