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mp_linear_step

CryoEagle edited this page Feb 11, 2019 · 1 revision

mp_linear_step

Returns false when colliding while moving with object

Syntax:

mp_linear_step(Goal, StepSize)
Argument Description
Vector2 Goal Target position to move
int StepSize Pixels to move per call

Returns: bool

Description:

This function will move with an object to a target position if an object will collide with another instance, a function will return false.

Example:

if (mp_linear_step(new Vector2(10, 10), 20) == false)
{
    show_message("hello world");
}

Above code will move with an object to X: 10, Y:10 if there will be an object in a way function will return false.

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