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Releases: smell-of-curry/pokebedrock-res

v2.11.0

09 Oct 13:13
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Update v2.11.0

  • Added Models/Skins for All Hub NPCS
  • Added Nature Mint Textures
  • Added PokeBuilder Assets by @mankind
  • Fixed grammar in en_US.lang src.pokebedrock.modules.forms.party.editPokemonHeldItems.4
  • Improved Resource Pack Building
    1. Now a contents.json file will be generated
    2. Now a textures_list.json file will be generated
    3. A progress bar is now displayed for more info.
    4. Added Compilation for material files to fix broken parsing.
    5. Added Compilation for .lang files to save more space.
    6. Added better logging
    7. Improved speed of generation 2x

v2.10.28

15 Sep 16:31
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Update v2.10.28

  • Added Added Meloetta and Melotta Pirouette
  • Fixed Dusk Stone Helmet and Leggings from not displaying
  • Added missing sprites for Urshifu and Urshifu Rapid Strike by @joker00666
  • Updated en_US.lang to add a lot of missing spawn egg Pokémon, and remove a tremendous amount of duplicated text.
  • Fixed dawn stone helmet translation in pt_BR

v2.10.27

24 Aug 22:54
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Update v2.10.26

  • Un Compressed all Animations, Models, Entities, and Render Controllers by default
  • Removed compressAssets function
  • Entity Files now generate non compressed
  • Added a player ping display to the UI
  • Deleted unused broken white_shaded.json file
  • Updated en_US lang file.
    • Removed all gen\d translations, as they are unused and take up a lot of space
    • Added missing translations for referenced lang.
    • Fixed some spacing for showdown lang.
  • Updated the building system of the production pack
    • Building now ignores logs and missing_info.md
    • Building now exists immediately if manifest.json is not found.
    • Piping is now awaited so it can performing async.
    • Added addPathToArchive to handle compressing of json, material, and png files.
    • Improved speed and file logging.
  • Added a removeComments utility function when compressing json file.
  • Properly formatted scripts/utils.ts
  • Properly formatted scripts/translate.ts

v2.10.26

23 Aug 15:04
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Update v2.10.26

  • Un Compressed all Animations, Models, Entities, and Render Controllers by default
  • Removed compressAssets function
  • Entity Files now generate non compressed
  • Added a player ping display to the UI
  • Deleted unused broken white_shaded.json file
  • Updated en_US lang file.
    • Removed all gen\d translations, as they are unused and take up a lot of space
    • Added missing translations for referenced lang.
    • Fixed some spacing for showdown lang.
  • Updated the building system of the production pack
    • Building now ignores logs and missing_info.md
    • Building now exists immediately if manifest.json is not found.
    • Piping is now awaited so it can performing async.
    • Added addPathToArchive to handle compressing of json, material, and png files.
    • Improved speed and file logging.
  • Added a removeComments utility function when compressing json file.
  • Properly formatted scripts/utils.ts
  • Properly formatted scripts/translate.ts

v2.10.25

20 Aug 13:42
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Update v2.10.25-2

  • Added Russian (ru_RU) translations by @leaftail1880
  • Added a new auto translation script by @leaftail1880
  • Updated de_DE and en_ES by @TheblueJo
  • Added Rattata Line by @isme
    • Added Rattata Model
    • Added Rattata Alola Model
    • Added Raticate Model
    • Added Raticate Alola Model
  • Fixed the spelling of sapling inside en_US

v2.10.24

17 Aug 16:16
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Update v2.10.24

  • Added Tinkaton Line by @Jok3r00666
    • Tinkatink
    • Tinkaton
    • Tinkatuff
  • Converted Evo Stone Armor Names
    • Converted prefix _stone_plate => _stone_chestplate
    • Converted prefix _stone_legs => _stone_leggings
    • Converted prefix _stone_helm => _stone_helmet
  • Updated Stairs and Trapdoor Geometry.
  • Removed some duplicates inside en_US.lang
  • Fixed some broken item textures

v2.10.23

05 Aug 16:43
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Update v2.10.23

  • Compressed all animation files to reduce addon pack size.
  • Compressed all entity files to reduce addon pack size.
  • Compressed all model files to reduce addon pack size
  • Compress all render controllers
  • Removed bad models
  • Gastrodon
  • Bonsly
  • Weavile
  • Electivre
  • Magmortar
  • Togekiss
  • Gliscor
  • Mamoswine
  • Added models for missing pokemon
  • Slakoth
  • Vigoroth
  • Buneary
  • Lopunny
  • Shaymin
  • Leavanny
  • Fixed Fennekin Unknown token m
  • Added a removeUnusedFiles script which will go through animations, models, and textures to find pokemon that are not being used
  • Added compressAssets script which will go through animations & models and compress native assets to reduce pack size.

v2.10.22

30 Jul 15:31
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Update v2.10.22

  • Updated & Fixed Crocalor Model
  • Updated & Fixed Fennekin Model
  • Fixed Vibrava Model
  • Fixed Mega Metagross Model
  • Added new TMS lang translations

v2.10.21

28 Jul 15:53
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Update v2.10.21

  • Fixed /repair error message
  • Updated Ceruledge Textures to fix "some black and red pixels that shouldn't be in the texture" by @Kawaki1963
  • Fixed Pokémon Entity Template to fix animations
  • Fixed some translations in de_DE by @TheblueJo
  • Added Smell of curry start and loop for tutorial

v2.10.20

25 Jul 23:24
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Update v2.10.20

  • Added Ceruledge Model
  • Added new Ditto Model by @joker00666
  • Fixed Lucario and Lucario Mega Animations
  • Fixed some behaviors and animations