Releases: software-mansion/TypeGPU
Releases · software-mansion/TypeGPU
v0.1.3
What's Changed
- impr: ResolutionCtx refactor by @iwoplaza in #323
- Callable primitives by @reczkok in #343
- Make structures impose byte alignment, instead of the primitives doing it themselves by @mhawryluk in #368
- Added utility functions to check schema types. by @iwoplaza in #397
Docs
- Control button definitions via comments + phase 1 gradient tiles variant by @mhawryluk in #317
- Copy over Boids phase 1 example by @mhawryluk in #324
- Add tags to examples and hide those marked as
experimental
by @reczkok in #316 - Bring back link to examples + some small visual adjustments by @mhawryluk in #329
- Change redirection rules by @reczkok in #331
- Hide experimental in editor when importing
typegpu
by @reczkok in #337 - Make examples page mobile friendly by @mhawryluk in #339
- Fixes to mobile examples page by @mhawryluk in #340
- Added a boids preset by @reczkok in #349
- Separate codeEditorShown atoms + some visual improvements by @mhawryluk in #347
- Remove draft doc link from sidenav by @mhawryluk in #374
- Fix mobile preview positioning by @mhawryluk in #376
- Display message when gpu is unsupported in place of preview by @mhawryluk in #346
Internal DX/Chore
- Removed husky and added CI by @reczkok in #315
- Create FUNDING.yml by @iwoplaza in #318
- Added dpdm as part of CI by @reczkok in #321
- Rename license file by @mhawryluk in #332
- Fix vertex shader types and tests by @reczkok in #348
Full Changelog: v0.1.2...v0.1.3
v0.1.2
v0.1.1
v0.1.0
Features in this release
- Zod-like schema definitions for WGSL data types
- Utility for creating type-safe buffers using schema definitions
- A type-safe wrapper for existing WebGPU buffers
- Read and write operations for typed buffers
New Contributors
- @iwoplaza made their first contribution in #1
- @mhawryluk made their first contribution in #8
- @reczkok made their first contribution in #10
Full Changelog: https://github.com/software-mansion/TypeGPU/commits/v0.1.0