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Setting the output Game/Window Title #2440

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This is a very nice feedback! Do catch up on our Discord server 🙂.

I do it like so in code-only. Most likely you can do the same.

using Stride.CommunityToolkit.Engine;
using Stride.CommunityToolkit.Rendering.ProceduralModels;
using Stride.Core.Mathematics;
using Stride.Engine;

using var game = new Game();

game.Run(start: Start);

void Start(Scene rootScene)
{
    game.Window.Title = "Hey Bro!";

    game.SetupBase3DScene();

    var entity = game.Create3DPrimitive(PrimitiveModelType.Capsule);

    entity.Transform.Position = new Vector3(0, 8, 0);

    entity.Scene = rootScene;
}

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Answer selected by KingIAmStreaming
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@VaclavElias
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@Doprez
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