一套ecs框架,可用于egret/laya/cocos及其他使用ts/js语言的引擎
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Updated
Mar 14, 2023 - JavaScript
一套ecs框架,可用于egret/laya/cocos及其他使用ts/js语言的引擎
"Arcade"-style game physics library
WebGL app using ThreeJS to explore computer graphics techniques: geometry and normals calculation for complex models, lighting and shadows, runtime UV coordinates, bump mapping, surface smoothing, UI, skybox, reflections, finite state machine, aabb colliders, particles system
A basic rectangle collision library made for just non-rotated rectangles that tells you the face collided with and has a collision system where you can have one element be static and one dynamic. It's mostly just for use in my projects, but feel free to use it in your own.
Graphical Programming with ThreeJS - main classes for graphics pipeline, computer graphics techniques: geometry and normals calculation for complex models, lighting and shadows, runtime UV coordinates, bump mapping, surface smoothing, UI, skybox, reflections, finite state machine, aabb colliders, particles system
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