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Handling zero origin for localFrameToFixedFrame #8571

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merged 4 commits into from
Jan 28, 2020
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IanLilleyT
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@IanLilleyT IanLilleyT commented Jan 28, 2020

Fixes #8570

#8475 exposed a bug where calling viewer.zoomTo(tileset) on a root tile (or any tile centered at zero) would crash. Ultimately this was caused by Transforms.eastNorthUpToFixedFrame not handling the zero vector case and returning a bad transformation matrix. Since ENU is not well defined at zero, I return the degeneratePositionLocalFrame matrix instead, which is similar to how the north and south pole are handled.

@loshjawrence

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Thanks for the pull request @IanLilleyT!

  • ✔️ Signed CLA found.
  • CHANGES.md was not updated.
    • If this change updates the public API in any way, please add a bullet point to CHANGES.md.

Reviewers, don't forget to make sure that:

  • Cesium Viewer works.
  • Works in 2D/CV.
  • Works (or fails gracefully) in IE11.

@lilleyse
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Nice, this fixes zooming to regions that cover the whole globe and bounding spheres at (0,0,0), both important for global 3D Tilesets.

@loshjawrence
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I can confirm it fixes it, I looked over the code and it seems fine.

@loshjawrence loshjawrence merged commit 036bf12 into master Jan 28, 2020
@loshjawrence loshjawrence deleted the lookToOriginFix branch January 28, 2020 22:07
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OBB commit broke certain zoomTo's
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