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Releases: getsentry/sentry-unity

0.0.12

06 May 12:31
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  • Craft Release v2

0.0.11

06 May 11:26
1075c42
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  • Craft Release

0.0.10

06 May 09:58
02c526f
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0.0.9

03 May 13:57
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0.0.8

21 Apr 23:06
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Fixes

  • Bump sentry-dotnet to 8ca0906 - fix IL2CPP crash (#122)
  • IL2CPP players crash due to startup time detection (#123)

0.0.7

19 Apr 21:02
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Features

  • Strip zeroes for ill2cpp builds (#108)
  • Proper sdk name reporting for sentry event (#111)
  • Bump .NET SDK to 3.3.1 (#115)
  • Release package samples (#113)

0.0.6

01 Apr 17:03
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First release through UPM

  • .NET SDK setup for Unity with Unity editor configuration.

sentry.unity.lite-0.0.5

23 Dec 00:05
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Pre-release

New releases are on a new repository.

There's already a 1.0.0:
https://github.com/getsentry/sentry-unity-lite/releases/

fix: GPU vendor_id is of type string
fix: Only print when Debug=true (#29)
fix: Handle LogType other than Exception (#28)

sentry.unity.lite-0.0.4

15 Jan 16:58
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Pre-release

Fixes:

  • Default level error, CaptureMessage level is info #6
  • Init code won't throw on startup. Correct Init/Destroy: 35496a2
  • Fixed race condition on Time API #12

Feature:

  • CaptureEvent #14

Thanks @dylandevs and @demacianult for the help!

sentry.unity.lite-0.0.3

07 Nov 08:24
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Pre-release

Fixed #5 - Fails to retrieve Android arch